Tuffnut, Bumbling Hulkster

Tuffnut, Bumbling Hulkster

2 players • Match results by round

Tip: Click any player row to see detailed round-by-round calculations

24th 5-1-1
71%
Meta
+2.2
Perf
4.2
Surp
4.7
Diff
Kassai of the Golden Sand
!!
10:90
R1 CC
Round 1: Win vs Matthew Tiu (Kassai of the Golden Sand) - Expected: 10:90, underdog victory
Verdance, Thorn of the Rose
R2
R2 CC
Round 2: Loss vs Austin Kim (Verdance, Thorn of the Rose) - Expected: Not enough data (5 matches)
Riptide, Lurker of the Deep
R3
R3 CC
Round 3: Draw vs James Thietz (Riptide, Lurker of the Deep) - Expected: Not enough data (6 matches)
Kayo, Armed and Dangerous
R4
R4 CC
Round 4: Win vs Luke Goss (Kayo, Armed and Dangerous) - Expected: Not enough data (2 matches)
Puffin, Hightail
R5
R5 CC
Round 5: Win vs Joshua Villarreal (Puffin, Hightail) - Expected: Not enough data (8 matches)
Verdance, Thorn of the Rose
R6
R6 CC
Round 6: Win vs Natasha Yocum (Verdance, Thorn of the Rose) - Expected: Not enough data (5 matches)
Oscilio, Constella Intelligence
!!
25:75
R7 CC
Round 7: Win vs Parker Pemberton (Oscilio, Constella Intelligence) - Expected: 24:76, underdog victory
64th 1-6-0
43%
Meta
-1.3
Perf
2.3
Surp
0.9
Diff
Katsu, the Wanderer
R1
R1 CC
Round 1: Loss vs Jacob Dastas (Katsu, the Wanderer) - Expected: Not enough data (6 matches)
Verdance, Thorn of the Rose
R2
R2 CC
Round 2: Loss vs Jeremiah Oldes (Verdance, Thorn of the Rose) - Expected: Not enough data (5 matches)
Dash I/O
10:90
R3 CC
Round 3: Loss vs Luke Leonard (Dash I/O) - Expected: 12:88
Dash I/O
10:90
R4 CC
Round 4: Loss vs Jason Ginn (Dash I/O) - Expected: 12:88
Dash I/O
10:90
R5 CC
Round 5: Loss vs Chris Garcia (Dash I/O) - Expected: 12:88
R6
R6 CC
Round 6: Win vs None ()
Arakni, Huntsman
45:55
R7 CC
Round 7: Loss vs Jose Moreno (Arakni, Huntsman) - Expected: 46:54

Legend

Win
Loss
Draw
Unknown Opponent
!
Minor Surprise (10-19%)
!!
Major Surprise (≥20%)

Performance Metrics

Meta

% of rounds where the historical win rate favored you (≥50%). Higher means you faced a softer field.

Perf

Actual wins minus expected wins based on matchup odds. Positive = outperformed; negative = underperformed.

Surp

Sum of |result − win probability| per round. Near 0 means results matched expectations; higher means consistently surprising outcomes in either direction.

Diff

Win points weighted by matchup difficulty and round number (−log₂(prob) × round/total). Rewards beating long-shot matchups in late rounds.