Teklovossen, Esteemed Magnate

Teklovossen, Esteemed Magnate

2 players • Match results by round

Tip: Click any player row to see detailed round-by-round calculations

dropped 2-5-0
86%
Meta
-1.5
Perf
3.2
Surp
1.0
Diff
Arakni, 5L!p3d 7hRu 7h3 cR4X
10:90
R1 CC
Round 1: Loss vs Joseph Freeh (Arakni, 5L!p3d 7hRu 7h3 cR4X) - Expected: 9:91
Riptide, Lurker of the Deep
R2
R2 CC
Round 2: Loss vs Kyle Dockum (Riptide, Lurker of the Deep) - Expected: Not enough data (6 matches)
Kayo, Armed and Dangerous
R3
R3 CC
Round 3: Loss vs Xander Pumphrey (Kayo, Armed and Dangerous) - Expected: Not enough data (4 matches)
R4
R4 CC
Round 4: Win vs None (Unknown)
Prism, Awakener of Sol
65:35
R5 CC
Round 5: Win vs Raul Sierra (Prism, Awakener of Sol) - Expected: 64:36
Ira, Scarlet Revenger
!!
75:25
R6 CC
Round 6: Loss vs Brock Ullom (Ira, Scarlet Revenger) - Expected: 73:27, favorite upset
Verdance, Thorn of the Rose
R7
R7 CC
Round 7: Loss vs Patrick McKenna (Verdance, Thorn of the Rose) - Expected: Not enough data (9 matches)
dropped 2-3-0
100%
Meta
-0.7
Perf
2.3
Surp
0.5
Diff
Riptide, Lurker of the Deep
R1
R1 CC
Round 1: Win vs Kyle Dockum (Riptide, Lurker of the Deep) - Expected: Not enough data (6 matches)
Kassai of the Golden Sand
55:45
R2 CC
Round 2: Loss vs Colin Eriksen (Kassai of the Golden Sand) - Expected: 54:46
Valda, Seismic Impact
70:30
R3 CC
Round 3: Win vs Henry Gomez (Valda, Seismic Impact) - Expected: 71:29
Kano, Dracai of Aether
R4
R4 CC
Round 4: Loss vs Jon Gibson (Kano, Dracai of Aether) - Expected: Not enough data (3 matches)
Verdance, Thorn of the Rose
R5
R5 CC
Round 5: Loss vs Mark Smith (Verdance, Thorn of the Rose) - Expected: Not enough data (9 matches)

Legend

Win
Loss
Draw
Unknown Opponent
!
Minor Surprise (10-19%)
!!
Major Surprise (≥20%)

Performance Metrics

Meta

% of rounds where the historical win rate favored you (≥50%). Higher means you faced a softer field.

Perf

Actual wins minus expected wins based on matchup odds. Positive = outperformed; negative = underperformed.

Surp

Sum of |result − win probability| per round. Near 0 means results matched expectations; higher means consistently surprising outcomes in either direction.

Diff

Win points weighted by matchup difficulty and round number (−log₂(prob) × round/total). Rewards beating long-shot matchups in late rounds.