Ira, Scarlet Revenger

Ira, Scarlet Revenger

2 players • Match results by round

Tip: Click any player row to see detailed round-by-round calculations

35th 5-1-0
50%
Meta
+2.0
Perf
2.8
Surp
4.8
Diff
Kassai of the Golden Sand
!!
25:75
R1 CC
Round 1: Win vs Richard Carr (Kassai of the Golden Sand) - Expected: 24:76, underdog victory
Prism, Awakener of Sol
65:35
R2 CC
Round 2: Win vs Ben Lux (Prism, Awakener of Sol) - Expected: 66:34
Prism, Awakener of Sol
65:35
R3 CC
Round 3: Win vs Paul A Wright (Prism, Awakener of Sol) - Expected: 66:34
Arakni, 5L!p3d 7hRu 7h3 cR4X
40:60
R10 CC
Round 10: Loss vs Matthew Kenworthy (Arakni, 5L!p3d 7hRu 7h3 cR4X) - Expected: 42:58
Florian, Rotwood Harbinger
!
30:70
R11 CC
Round 11: Win vs Seb Ball (Florian, Rotwood Harbinger) - Expected: 31:69, underdog victory
Puffin, Hightail
75:25
R12 CC
Round 12: Win vs Kit Valentine (Puffin, Hightail) - Expected: 75:25
dropped 1-2-0
67%
Meta
-0.6
Perf
1.4
Surp
0.2
Diff
Gravy Bones, Shipwrecked Looter
65:35
R1 CC
Round 1: Win vs Andrew Rayner (Gravy Bones, Shipwrecked Looter) - Expected: 63:37
Kayo, Armed and Dangerous
40:60
R2 CC
Round 2: Loss vs Sean Knowelden (Kayo, Armed and Dangerous) - Expected: 40:60
Fai, Rising Rebellion
60:40
R3 CC
Round 3: Loss vs Kwun Chan (Fai, Rising Rebellion) - Expected: 58:42

Legend

Win
Loss
Draw
Unknown Opponent
!
Minor Surprise (10-19%)
!!
Major Surprise (≥20%)

Performance Metrics

Meta

% of rounds where the historical win rate favored you (≥50%). Higher means you faced a softer field.

Perf

Actual wins minus expected wins based on matchup odds. Positive = outperformed; negative = underperformed.

Surp

Sum of |result − win probability| per round. Near 0 means results matched expectations; higher means consistently surprising outcomes in either direction.

Diff

Win points weighted by matchup difficulty and round number (−log₂(prob) × round/total). Rewards beating long-shot matchups in late rounds.