Ira, Scarlet Revenger

Ira, Scarlet Revenger

2 players • Match results by round

Tip: Click any player row to see detailed round-by-round calculations

35th 5-1-0
50%
Meta
+2.1
Perf
2.7
Surp
4.2
Diff
Kassai of the Golden Sand
!!
15:85
R1 CC
Round 1: Win vs Richard Carr (Kassai of the Golden Sand) - Expected: 17:83, underdog victory
Prism, Awakener of Sol
65:35
R2 CC
Round 2: Win vs Ben Lux (Prism, Awakener of Sol) - Expected: 64:36
Prism, Awakener of Sol
65:35
R3 CC
Round 3: Win vs Paul A Wright (Prism, Awakener of Sol) - Expected: 64:36
Arakni, 5L!p3d 7hRu 7h3 cR4X
35:65
R10 CC
Round 10: Loss vs Matthew Kenworthy (Arakni, 5L!p3d 7hRu 7h3 cR4X) - Expected: 33:67
Florian, Rotwood Harbinger
45:55
R11 CC
Round 11: Win vs Seb Ball (Florian, Rotwood Harbinger) - Expected: 43:57
Puffin, Hightail
70:30
R12 CC
Round 12: Win vs Kit Valentine (Puffin, Hightail) - Expected: 70:30
dropped 1-2-0
67%
Meta
-0.5
Perf
1.3
Surp
0.2
Diff
Gravy Bones, Shipwrecked Looter
65:35
R1 CC
Round 1: Win vs Andrew Rayner (Gravy Bones, Shipwrecked Looter) - Expected: 62:38
Kayo, Armed and Dangerous
40:60
R2 CC
Round 2: Loss vs Sean Knowelden (Kayo, Armed and Dangerous) - Expected: 39:61
Fai, Rising Rebellion
R3
R3 CC
Round 3: Loss vs Kwun Chan (Fai, Rising Rebellion) - Expected: Not enough data (5 matches)

Legend

Win
Loss
Draw
Unknown Opponent
!
Minor Surprise (10-19%)
!!
Major Surprise (≥20%)

Performance Metrics

Meta

% of rounds where the historical win rate favored you (≥50%). Higher means you faced a softer field.

Perf

Actual wins minus expected wins based on matchup odds. Positive = outperformed; negative = underperformed.

Surp

Sum of |result − win probability| per round. Near 0 means results matched expectations; higher means consistently surprising outcomes in either direction.

Diff

Win points weighted by matchup difficulty and round number (−log₂(prob) × round/total). Rewards beating long-shot matchups in late rounds.