Jarl Vetreiði

Jarl Vetreiði

2 players • Match results by round

Tip: Click any player row to see detailed round-by-round calculations

29th 7-5-0
42%
Meta
+1.4
Perf
5.1
Surp
3.7
Diff
Arakni, Marionette
35:65
R1 CC
Round 1: Loss vs Terukazu Goshima (Arakni, Marionette) - Expected: 36:64
Florian, Rotwood Harbinger
55:45
R2 CC
Round 2: Win vs タカユキ アサヒナ (Florian, Rotwood Harbinger) - Expected: 55:45
Gravy Bones, Shipwrecked Looter
!
35:65
R3 CC
Round 3: Win vs K. Tanaka (Gravy Bones, Shipwrecked Looter) - Expected: 35:65, underdog victory
Fang, Dracai of Blades
50:50
R4 CC
Round 4: Loss vs Kenji Enomoto (Fang, Dracai of Blades) - Expected: 50:50
Cindra, Dracai of Retribution
70:30
R5 CC
Round 5: Win vs Keisuke Iwamura (Cindra, Dracai of Retribution) - Expected: 69:31
Cindra, Dracai of Retribution
70:30
R6 CC
Round 6: Win vs KAZUMA SUZUKI (Cindra, Dracai of Retribution) - Expected: 69:31
Verdance, Thorn of the Rose
25:75
R7 CC
Round 7: Loss vs 智彰 吉村 (Verdance, Thorn of the Rose) - Expected: 27:73
Arakni, 5L!p3d 7hRu 7h3 cR4X
45:55
R8 CC
Round 8: Win vs haruka sonoda (Arakni, 5L!p3d 7hRu 7h3 cR4X) - Expected: 46:54
Kano, Dracai of Aether
45:55
R9 CC
Round 9: Loss vs yohei ohki (Kano, Dracai of Aether) - Expected: 47:53
Betsy, Skin in the Game
R10
R10 CC
Round 10: Win vs ユウマ ハマザト (Betsy, Skin in the Game) - Expected: Not enough data (1 matches)
Verdance, Thorn of the Rose
25:75
R11 CC
Round 11: Loss vs KENSUKE BESSHO (Verdance, Thorn of the Rose) - Expected: 27:73
Arakni, 5L!p3d 7hRu 7h3 cR4X
45:55
R12 CC
Round 12: Win vs motohiro makigano (Arakni, 5L!p3d 7hRu 7h3 cR4X) - Expected: 46:54
dropped 0-1-0
0%
Meta
-0.4
Perf
0.4
Surp
0.0
Diff
Gravy Bones, Shipwrecked Looter
35:65
R1 CC
Round 1: Loss vs Yuichi Oshima (Gravy Bones, Shipwrecked Looter) - Expected: 35:65

Legend

Win
Loss
Draw
Unknown Opponent
!
Minor Surprise (10-19%)
!!
Major Surprise (≥20%)

Performance Metrics

Meta

% of rounds where the historical win rate favored you (≥50%). Higher means you faced a softer field.

Perf

Actual wins minus expected wins based on matchup odds. Positive = outperformed; negative = underperformed.

Surp

Sum of |result − win probability| per round. Near 0 means results matched expectations; higher means consistently surprising outcomes in either direction.

Diff

Win points weighted by matchup difficulty and round number (−log₂(prob) × round/total). Rewards beating long-shot matchups in late rounds.