Arakni, Marionette

Arakni, Marionette

5 players • Match results by round

Tip: Click any player row to see detailed round-by-round calculations

55%
Meta
+0.8
Perf
5.6
Surp
3.4
Diff
Nuu, Alluring Desire
50:50
R1 CC
Round 1: Draw vs Mathias Medina (Nuu, Alluring Desire) - Expected: 50:50
Nuu, Alluring Desire
50:50
R2 CC
Round 2: Win vs Paulo Amora (Nuu, Alluring Desire) - Expected: 50:50
Kayo, Armed and Dangerous
65:35
R3 CC
Round 3: Win vs José Moreira (Kayo, Armed and Dangerous) - Expected: 64:36
Zen, Tamer of Purpose
!
40:60
R4 CC
Round 4: Win vs Henrique De Almeida Carvalho (Zen, Tamer of Purpose) - Expected: 39:61, underdog victory
Zen, Tamer of Purpose
!
40:60
R5 CC
Round 5: Win vs Elias Luiz de Oliveira Neto (Zen, Tamer of Purpose) - Expected: 39:61, underdog victory
Ira, Scarlet Revenger
55:45
R6 CC
Round 6: Win vs Lucas Tocci (Ira, Scarlet Revenger) - Expected: 54:46
Enigma, Ledger of Ancestry
35:65
R7 CC
Round 7: Loss vs Lucas Feliz (Enigma, Ledger of Ancestry) - Expected: 36:64
Zen, Tamer of Purpose
40:60
R8 CC
Round 8: Loss vs Ivan Taranto (Zen, Tamer of Purpose) - Expected: 39:61
Victor Goldmane, High and Mighty
!
65:35
R9 CC
Round 9: Loss vs Diego Souza (Victor Goldmane, High and Mighty) - Expected: 67:33, favorite upset
Aurora, Shooting Star
!
35:65
R10 CC
Round 10: Win vs Carlos Valdenegro (Aurora, Shooting Star) - Expected: 33:67, underdog victory
Vynnset, Iron Maiden
50:50
R11 CC
Round 11: Loss vs Yan Pedroni (Vynnset, Iron Maiden) - Expected: 49:51
dropped 2-3-0
60%
Meta
-0.4
Perf
2.3
Surp
0.6
Diff
R1
R1 CC
Round 1: Win vs Josué Santos (Unknown)
Jarl Vetreiði
55:45
R2 CC
Round 2: Win vs Francisco Leiva Espanhol (Jarl Vetreiði) - Expected: 53:47
Aurora, Shooting Star
35:65
R3 CC
Round 3: Loss vs Carlos Eduardo Amaral da Silva (Aurora, Shooting Star) - Expected: 33:67
Cindra, Dracai of Retribution
!
65:35
R4 CC
Round 4: Loss vs Rodolfo Xavier (Cindra, Dracai of Retribution) - Expected: 66:34, favorite upset
Aurora, Shooting Star
35:65
R5 CC
Round 5: Loss vs Leonardo Tozato (Aurora, Shooting Star) - Expected: 33:67
dropped 1-3-1
0%
Meta
-0.6
Perf
1.9
Surp
1.0
Diff
Florian, Rotwood Harbinger
25:75
R1 CC
Round 1: Loss vs Ricardo Bastos (Florian, Rotwood Harbinger) - Expected: 26:74
Dorinthea Ironsong
45:55
R2 CC
Round 2: Draw vs Carlos Barros (Dorinthea Ironsong) - Expected: 47:53
Aurora, Shooting Star
!
35:65
R3 CC
Round 3: Win vs Frederico Roque (Aurora, Shooting Star) - Expected: 33:67, underdog victory
Dash I/O
20:80
R4 CC
Round 4: Loss vs Lucas Aquino (Dash I/O) - Expected: 20:80
Aurora, Shooting Star
35:65
R5 CC
Round 5: Loss vs George Chew (Aurora, Shooting Star) - Expected: 33:67
dropped 0-5-0
60%
Meta
-2.2
Perf
2.2
Surp
0.0
Diff
Nuu, Alluring Desire
50:50
R1 CC
Round 1: Loss vs Michael Hamilton (Nuu, Alluring Desire) - Expected: 50:50
Riptide, Lurker of the Deep
55:45
R2 CC
Round 2: Loss vs Lucas Navarro (Riptide, Lurker of the Deep) - Expected: 55:45
R3
R3 CC
Round 3: Loss vs Josué Santos (Unknown)
Zen, Tamer of Purpose
40:60
R4 CC
Round 4: Loss vs Mateus Barros (Zen, Tamer of Purpose) - Expected: 39:61
Florian, Rotwood Harbinger
25:75
R5 CC
Round 5: Loss vs Kevin Parra (Florian, Rotwood Harbinger) - Expected: 26:74
67%
Meta
-1.3
Perf
1.3
Surp
0.0
Diff
Fang, Dracai of Blades
!
65:35
R1 CC
Round 1: Loss vs Guilherme Favoreto Borges (Fang, Dracai of Blades) - Expected: 63:37, favorite upset
Prism, Awakener of Sol
50:50
R2 CC
Round 2: Loss vs Marcelo Gazzaneo (Prism, Awakener of Sol) - Expected: 51:49
Dash I/O
20:80
R3 CC
Round 3: Loss vs David Carvalho (Dash I/O) - Expected: 20:80

Legend

Win
Loss
Draw
Unknown Opponent
!
Minor Surprise (10-19%)
!!
Major Surprise (≥20%)

Performance Metrics

Meta

% of rounds where the historical win rate favored you (≥50%). Higher means you faced a softer field.

Perf

Actual wins minus expected wins based on matchup odds. Positive = outperformed; negative = underperformed.

Surp

Sum of |result − win probability| per round. Near 0 means results matched expectations; higher means consistently surprising outcomes in either direction.

Diff

Win points weighted by matchup difficulty and round number (−log₂(prob) × round/total). Rewards beating long-shot matchups in late rounds.