Kano, Dracai of Aether

Kano, Dracai of Aether

2 players • Match results by round

Tip: Click any player row to see detailed round-by-round calculations

dropped 3-4-0
57%
Meta
-0.0
Perf
2.9
Surp
1.2
Diff
Oscilio, Constella Intelligence
R1
R1 LL
Round 1: Win vs Thomas Bray (Oscilio, Constella Intelligence) - Expected: Not enough data (4 matches)
Vynnset, Iron Maiden
R2
R2 LL
Round 2: Win vs Andrew Maggert (Vynnset, Iron Maiden) - Expected: Not enough data (1 matches)
Chane, Bound by Shadow
15:85
R3 LL
Round 3: Loss vs Cody Williams (Chane, Bound by Shadow) - Expected: 16:84
Florian, Rotwood Harbinger
R4
R4 LL
Round 4: Loss vs Austin Revera (Florian, Rotwood Harbinger) - Expected: Not enough data (5 matches)
Prism, Sculptor of Arc Light
40:60
R5 LL
Round 5: Loss vs Andrew Baar (Prism, Sculptor of Arc Light) - Expected: 40:60
Viserai, Rune Blood
55:45
R6 LL
Round 6: Win vs Charlie Herren (Viserai, Rune Blood) - Expected: 55:45
Bravo, Star of the Show
40:60
R7 LL
Round 7: Loss vs Dien Tran (Bravo, Star of the Show) - Expected: 42:58
dropped 1-3-0
50%
Meta
-0.4
Perf
1.4
Surp
1.0
Diff
Briar, Warden of Thorns
20:80
R1 LL
Round 1: Loss vs Naib Mobassir (Briar, Warden of Thorns) - Expected: 20:80
Chane, Bound by Shadow
15:85
R2 LL
Round 2: Loss vs Riley Lont (Chane, Bound by Shadow) - Expected: 16:84
Katsu, the Wanderer
R3
R3 LL
Round 3: Loss vs Austin Henry (Katsu, the Wanderer) - Expected: Not enough data (1 matches)
Kayo, Armed and Dangerous
R4
R4 LL
Round 4: Win vs Michael Stone (Kayo, Armed and Dangerous) - Expected: Not enough data (3 matches)

Legend

Win
Loss
Draw
Unknown Opponent
!
Minor Surprise (10-19%)
!!
Major Surprise (≥20%)

Performance Metrics

Meta

% of rounds where the historical win rate favored you (≥50%). Higher means you faced a softer field.

Perf

Actual wins minus expected wins based on matchup odds. Positive = outperformed; negative = underperformed.

Surp

Sum of |result − win probability| per round. Near 0 means results matched expectations; higher means consistently surprising outcomes in either direction.

Diff

Win points weighted by matchup difficulty and round number (−log₂(prob) × round/total). Rewards beating long-shot matchups in late rounds.