Riptide

Riptide

2 players • Match results by round

Tip: Click any player row to see detailed round-by-round calculations

dropped 1-4-0
100%
Meta
-1.5
Perf
2.5
Surp
0.8
Diff
Dromai
R1
R1 SAGE
Round 1: Loss vs Minh Tran (Dromai) - Expected: Not enough data (4 matches)
Briar
R2
R2 SAGE
Round 2: Loss vs Logan Petersen (Briar) - Expected: Not enough data (9 matches)
Chane
R3
R3 SAGE
Round 3: Loss vs Zackary Young (Chane) - Expected: Not enough data (2 matches)
Blaze, Firemind
R4
R4 SAGE
Round 4: Win vs Alex Gieder (Blaze, Firemind) - Expected: Not enough data (4 matches)
Blaze, Firemind
R5
R5 SAGE
Round 5: Loss vs Dustin De Loach (Blaze, Firemind) - Expected: Not enough data (4 matches)
dropped 2-2-0
100%
Meta
0.0
Perf
2.0
Surp
0.8
Diff
Fai
R1
R1 SAGE
Round 1: Win vs Matthew Greenleaf (Fai) - Expected: Not enough data (4 matches)
Fai
R2
R2 SAGE
Round 2: Win vs Blake Freeman (Fai) - Expected: Not enough data (4 matches)
Oldhim
R3
R3 SAGE
Round 3: Loss vs Michael Shen (Oldhim) - Expected: Not enough data (1 matches)
Florian
R4
R4 SAGE
Round 4: Loss vs Mason Taylor (Florian) - Expected: Not enough data (2 matches)

Legend

Win
Loss
Draw
Unknown Opponent
!
Minor Surprise (10-19%)
!!
Major Surprise (≥20%)

Performance Metrics

Meta

% of rounds where the historical win rate favored you (≥50%). Higher means you faced a softer field.

Perf

Actual wins minus expected wins based on matchup odds. Positive = outperformed; negative = underperformed.

Surp

Sum of |result − win probability| per round. Near 0 means results matched expectations; higher means consistently surprising outcomes in either direction.

Diff

Win points weighted by matchup difficulty and round number (−log₂(prob) × round/total). Rewards beating long-shot matchups in late rounds.