Ser Boltyn, Breaker of Dawn

Ser Boltyn, Breaker of Dawn

2 players • Match results by round

Tip: Click any player row to see detailed round-by-round calculations

72nd 1-6-0
57%
Meta
-2.3
Perf
3.2
Surp
0.4
Diff
Zyggy Starlight
45:55
R1 CC
Round 1: Loss vs Viet Pham (Zyggy Starlight) - Expected: 46:54
Gravy Bones, Shipwrecked Looter
55:45
R2 CC
Round 2: Loss vs Paul Beese (Gravy Bones, Shipwrecked Looter) - Expected: 56:44
Gravy Bones, Shipwrecked Looter
55:45
R3 CC
Round 3: Win vs Daniel Brockhage (Gravy Bones, Shipwrecked Looter) - Expected: 56:44
Arakni, 5L!p3d 7hRu 7h3 cR4X
R4
R4 CC
Round 4: Loss vs Sebastian Kleiner (Arakni, 5L!p3d 7hRu 7h3 cR4X) - Expected: Not enough data (4 matches)
Tuffnut, Bumbling Hulkster
R8
R8 CC
Round 8: Loss vs Niklas Wunsch (Tuffnut, Bumbling Hulkster) - Expected: Not enough data (2 matches)
Kassai of the Golden Sand
30:70
R9 CC
Round 9: Loss vs Alexander Heidorn (Kassai of the Golden Sand) - Expected: 31:69
Rhinar, Reckless Rampage
45:55
R10 CC
Round 10: Loss vs Maximilian Bültel (Rhinar, Reckless Rampage) - Expected: 44:56
dropped 0-4-0
25%
Meta
-1.4
Perf
1.4
Surp
0.0
Diff
Victor Goldmane, High and Mighty
40:60
R1 CC
Round 1: Loss vs Ricardo Manrique (Victor Goldmane, High and Mighty) - Expected: 38:62
Pleiades, Superstar
R2
R2 CC
Round 2: Loss vs Leon Schmidtke (Pleiades, Superstar) - Expected: Not enough data (2 matches)
Kassai of the Golden Sand
30:70
R3 CC
Round 3: Loss vs Alexander Heidorn (Kassai of the Golden Sand) - Expected: 31:69
Jarl Vetreiði
25:75
R4 CC
Round 4: Loss vs Wolfgang Mahl (Jarl Vetreiði) - Expected: 25:75

Legend

Win
Loss
Draw
Unknown Opponent
!
Minor Surprise (10-19%)
!!
Major Surprise (≥20%)

Performance Metrics

Meta

% of rounds where the historical win rate favored you (≥50%). Higher means you faced a softer field.

Perf

Actual wins minus expected wins based on matchup odds. Positive = outperformed; negative = underperformed.

Surp

Sum of |result − win probability| per round. Near 0 means results matched expectations; higher means consistently surprising outcomes in either direction.

Diff

Win points weighted by matchup difficulty and round number (−log₂(prob) × round/total). Rewards beating long-shot matchups in late rounds.