Valda, Seismic Impact

Valda, Seismic Impact

2 players • Match results by round

Tip: Click any player row to see detailed round-by-round calculations

25th 5-2-0
57%
Meta
+1.2
Perf
2.9
Surp
1.8
Diff
Dash I/O
70:30
R1 CC
Round 1: Win vs Nathan Lucev (Dash I/O) - Expected: 69:31
Oscilio, Constella Intelligence
50:50
R2 CC
Round 2: Win vs Eugene Beissel (Oscilio, Constella Intelligence) - Expected: 52:48
Arakni, Marionette
40:60
R3 CC
Round 3: Win vs Matthew Clark (Arakni, Marionette) - Expected: 41:59
Arakni, Marionette
40:60
R4 CC
Round 4: Win vs Tom Bradford (Arakni, Marionette) - Expected: 41:59
Rhinar, Reckless Rampage
90:10
R8 CC
Round 8: Win vs Sarah Nicholas (Rhinar, Reckless Rampage) - Expected: 91:9
Oscilio, Constella Intelligence
50:50
R9 CC
Round 9: Loss vs Griffin Armitage (Oscilio, Constella Intelligence) - Expected: 52:48
Gravy Bones, Shipwrecked Looter
35:65
R10 CC
Round 10: Loss vs Kuan Li (Gravy Bones, Shipwrecked Looter) - Expected: 33:67
33rd 4-3-0
71%
Meta
+0.2
Perf
3.5
Surp
3.3
Diff
Katsu, the Wanderer
R1
R1 CC
Round 1: Loss vs Tom Nguyen (Katsu, the Wanderer) - Expected: Not enough data (7 matches)
Gravy Bones, Shipwrecked Looter
!
35:65
R2 CC
Round 2: Win vs Andreas Andronicou (Gravy Bones, Shipwrecked Looter) - Expected: 33:67, underdog victory
Rhinar, Reckless Rampage
90:10
R3 CC
Round 3: Win vs Austin MacKenzie (Rhinar, Reckless Rampage) - Expected: 91:9
Dorinthea Ironsong
50:50
R4 CC
Round 4: Loss vs Justin Lim (Dorinthea Ironsong) - Expected: 48:52
Oscilio, Constella Intelligence
50:50
R8 CC
Round 8: Win vs benji muehlebach (Oscilio, Constella Intelligence) - Expected: 52:48
Arakni, Marionette
40:60
R9 CC
Round 9: Win vs David House (Arakni, Marionette) - Expected: 41:59
Cindra, Dracai of Retribution
!
65:35
R10 CC
Round 10: Loss vs James Drummond (Cindra, Dracai of Retribution) - Expected: 65:35, favorite upset

Legend

Win
Loss
Draw
Unknown Opponent
!
Minor Surprise (10-19%)
!!
Major Surprise (≥20%)

Performance Metrics

Meta

% of rounds where the historical win rate favored you (≥50%). Higher means you faced a softer field.

Perf

Actual wins minus expected wins based on matchup odds. Positive = outperformed; negative = underperformed.

Surp

Sum of |result − win probability| per round. Near 0 means results matched expectations; higher means consistently surprising outcomes in either direction.

Diff

Win points weighted by matchup difficulty and round number (−log₂(prob) × round/total). Rewards beating long-shot matchups in late rounds.