Ira, Scarlet Revenger

Ira, Scarlet Revenger

2 players • Match results by round

Tip: Click any player row to see detailed round-by-round calculations

26th 5-2-0
71%
Meta
+1.4
Perf
2.7
Surp
2.1
Diff
Cindra, Dracai of Retribution
!
40:60
R1 CC
Round 1: Win vs Justina Hwang (Cindra, Dracai of Retribution) - Expected: 39:61, underdog victory
Ser Boltyn, Breaker of Dawn
R2
R2 CC
Round 2: Win vs 陳 正宇 (Ser Boltyn, Breaker of Dawn) - Expected: Not enough data (2 matches)
Fang, Dracai of Blades
15:85
R3 CC
Round 3: Loss vs MIN HSU (Fang, Dracai of Blades) - Expected: 14:86
Prism, Awakener of Sol
55:45
R4 CC
Round 4: Win vs KeDuo Yang (Prism, Awakener of Sol) - Expected: 57:43
Gravy Bones, Shipwrecked Looter
70:30
R8 CC
Round 8: Win vs Liang Hsi Ho (Gravy Bones, Shipwrecked Looter) - Expected: 69:31
Teklovossen, Esteemed Magnate
R9
R9 CC
Round 9: Loss vs Warwick Wolfman (Teklovossen, Esteemed Magnate) - Expected: Not enough data (6 matches)
Puffin, Hightail
75:25
R10 CC
Round 10: Win vs Stop-Ting Hsu (Puffin, Hightail) - Expected: 77:23
dropped 1-3-0
100%
Meta
-1.3
Perf
2.1
Surp
0.4
Diff
Teklovossen, Esteemed Magnate
R1
R1 CC
Round 1: Loss vs Xincheng Hou (Teklovossen, Esteemed Magnate) - Expected: Not enough data (6 matches)
Prism, Awakener of Sol
55:45
R2 CC
Round 2: Win vs KeDuo Yang (Prism, Awakener of Sol) - Expected: 57:43
Fai, Rising Rebellion
60:40
R3 CC
Round 3: Loss vs 健峰 簡 (Fai, Rising Rebellion) - Expected: 59:41
Vynnset, Iron Maiden
60:40
R4 CC
Round 4: Loss vs Hung Cheng Ting (Vynnset, Iron Maiden) - Expected: 59:41

Legend

Win
Loss
Draw
Unknown Opponent
!
Minor Surprise (10-19%)
!!
Major Surprise (≥20%)

Performance Metrics

Meta

% of rounds where the historical win rate favored you (≥50%). Higher means you faced a softer field.

Perf

Actual wins minus expected wins based on matchup odds. Positive = outperformed; negative = underperformed.

Surp

Sum of |result − win probability| per round. Near 0 means results matched expectations; higher means consistently surprising outcomes in either direction.

Diff

Win points weighted by matchup difficulty and round number (−log₂(prob) × round/total). Rewards beating long-shot matchups in late rounds.