Prism, Awakener of Sol

Prism, Awakener of Sol

5 players • Match results by round

Tip: Click any player row to see detailed round-by-round calculations

137th 5-4-0
67%
Meta
+0.3
Perf
3.3
Surp
2.3
Diff
Nuu, Alluring Desire
70:30
R1 CC
Round 1: Win vs Gust Boelaert (Nuu, Alluring Desire) - Expected: 71:29
Aurora, Shooting Star
50:50
R2 CC
Round 2: Loss vs Theo Montero Ciscar (Aurora, Shooting Star) - Expected: 50:50
Nuu, Alluring Desire
70:30
R3 CC
Round 3: Win vs Alberto Di Blasi (Nuu, Alluring Desire) - Expected: 71:29
Dash I/O
!!
25:75
R4 CC
Round 4: Win vs Shawn Dhaliwal (Dash I/O) - Expected: 25:75, underdog victory
Dash I/O
25:75
R5 CC
Round 5: Loss vs Jose Lau (Dash I/O) - Expected: 25:75
Azalea, Ace in the Hole
80:20
R12 CC
Round 12: Win vs Denny Sunarjo (Azalea, Ace in the Hole) - Expected: 79:21
Dash, Inventor Extraordinaire
R13
R13 CC
Round 13: Loss vs Gen Shinohara (Dash, Inventor Extraordinaire) - Expected: Not enough data (8 matches)
Nuu, Alluring Desire
70:30
R14 CC
Round 14: Win vs Choi Tae seong (Nuu, Alluring Desire) - Expected: 71:29
Dash I/O
25:75
R15 CC
Round 15: Loss vs Thomas Dowling (Dash I/O) - Expected: 25:75
dropped 2-3-0
60%
Meta
-0.6
Perf
2.0
Surp
0.5
Diff
Zen, Tamer of Purpose
60:40
R1 CC
Round 1: Win vs Igor Wesołowski (Zen, Tamer of Purpose) - Expected: 58:42
Azalea, Ace in the Hole
!!
80:20
R2 CC
Round 2: Loss vs Anthony Vero Cerenzio (Azalea, Ace in the Hole) - Expected: 79:21, favorite upset
Dash I/O
25:75
R3 CC
Round 3: Loss vs Ian Zhang (Dash I/O) - Expected: 25:75
Nuu, Alluring Desire
70:30
R4 CC
Round 4: Win vs Nakara Juntavong (Nuu, Alluring Desire) - Expected: 71:29
Viserai, Rune Blood
20:80
R5 CC
Round 5: Loss vs Suciu Andrei (Viserai, Rune Blood) - Expected: 22:78
dropped 2-3-0
100%
Meta
-0.6
Perf
2.5
Surp
1.1
Diff
Enigma, Ledger of Ancestry
55:45
R1 CC
Round 1: Loss vs Louis Guillot (Enigma, Ledger of Ancestry) - Expected: 54:46
Aurora, Shooting Star
50:50
R2 CC
Round 2: Win vs Adrián Marín (Aurora, Shooting Star) - Expected: 50:50
Aurora, Shooting Star
50:50
R3 CC
Round 3: Loss vs Lukasz Bigos (Aurora, Shooting Star) - Expected: 50:50
Enigma, Ledger of Ancestry
55:45
R4 CC
Round 4: Win vs James Cæruleus Silver (Enigma, Ledger of Ancestry) - Expected: 54:46
Oscilio, Constella Intelligence
R5
R5 CC
Round 5: Loss vs Alexander Vore (Oscilio, Constella Intelligence) - Expected: Not enough data (6 matches)
dropped 2-3-0
80%
Meta
-0.5
Perf
2.5
Surp
1.2
Diff
Aurora, Shooting Star
50:50
R1 CC
Round 1: Win vs Toby Firth (Aurora, Shooting Star) - Expected: 50:50
Aurora, Shooting Star
50:50
R2 CC
Round 2: Loss vs Terukazu Goshima (Aurora, Shooting Star) - Expected: 50:50
Dash I/O
25:75
R3 CC
Round 3: Loss vs Bun Ar (Dash I/O) - Expected: 25:75
Nuu, Alluring Desire
!!
70:30
R4 CC
Round 4: Loss vs Rocko Yan (Nuu, Alluring Desire) - Expected: 71:29, favorite upset
Aurora, Shooting Star
50:50
R5 CC
Round 5: Win vs Ian Holland (Aurora, Shooting Star) - Expected: 50:50
dropped 1-4-0
40%
Meta
-1.1
Perf
1.7
Surp
0.3
Diff
Florian, Rotwood Harbinger
20:80
R1 CC
Round 1: Loss vs Kiki Labad (Florian, Rotwood Harbinger) - Expected: 22:78
Kayo, Armed and Dangerous
45:55
R2 CC
Round 2: Loss vs Pathomtarn (Tony) Arsaithamkul (Kayo, Armed and Dangerous) - Expected: 43:57
Nuu, Alluring Desire
70:30
R3 CC
Round 3: Win vs Hochun Lai (Nuu, Alluring Desire) - Expected: 71:29
Dash I/O
25:75
R4 CC
Round 4: Loss vs Masaya Sasaki (Dash I/O) - Expected: 25:75
Aurora, Shooting Star
50:50
R5 CC
Round 5: Loss vs Deitrich Mohan (Aurora, Shooting Star) - Expected: 50:50

Legend

Win
Loss
Draw
Unknown Opponent
!
Minor Surprise (10-19%)
!!
Major Surprise (≥20%)

Performance Metrics

Meta

% of rounds where the historical win rate favored you (≥50%). Higher means you faced a softer field.

Perf

Actual wins minus expected wins based on matchup odds. Positive = outperformed; negative = underperformed.

Surp

Sum of |result − win probability| per round. Near 0 means results matched expectations; higher means consistently surprising outcomes in either direction.

Diff

Win points weighted by matchup difficulty and round number (−log₂(prob) × round/total). Rewards beating long-shot matchups in late rounds.