Teklovossen, Esteemed Magnate

Teklovossen, Esteemed Magnate

4 players • Match results by round

Tip: Click any player row to see detailed round-by-round calculations

5th 6-4-0
30%
Meta
+2.4
Perf
4.3
Surp
5.7
Diff
Arakni, Marionette
!!
25:75
R1 CC
Round 1: Win vs Lucas Tenorio (Arakni, Marionette) - Expected: 27:73, underdog victory
Arakni, Marionette
25:75
R2 CC
Round 2: Loss vs Nick McGrath (Arakni, Marionette) - Expected: 27:73
Oscilio, Constella Intelligence
!!
20:80
R3 CC
Round 3: Win vs Peter Buddensiek (Oscilio, Constella Intelligence) - Expected: 20:80, underdog victory
Arakni, Huntsman
75:25
R4 CC
Round 4: Win vs Andy Pham (Arakni, Huntsman) - Expected: 73:27
Arakni, Marionette
25:75
R5 CC
Round 5: Loss vs Luke Gilmore (Arakni, Marionette) - Expected: 27:73
Dash I/O
60:40
R12 CC
Round 12: Win vs Sam Sutherland (Dash I/O) - Expected: 61:39
Oscilio, Constella Intelligence
20:80
R13 CC
Round 13: Loss vs Michael Hamilton (Oscilio, Constella Intelligence) - Expected: 20:80
Arakni, Marionette
!!
25:75
R14 CC
Round 14: Win vs GAICHI YAMADA (Arakni, Marionette) - Expected: 27:73, underdog victory
Victor Goldmane, High and Mighty
60:40
R15 CC
Round 15: Win vs Damien Riggins (Victor Goldmane, High and Mighty) - Expected: 59:41
Oscilio, Constella Intelligence
20:80
R16 CC
Round 16: Loss vs Yuki Lee Bender (Oscilio, Constella Intelligence) - Expected: 20:80
82nd 5-4-0
67%
Meta
+0.4
Perf
3.1
Surp
2.8
Diff
Ira, Scarlet Revenger
90:10
R1 CC
Round 1: Win vs Mauro Annetta (Ira, Scarlet Revenger) - Expected: 92:8
Prism, Awakener of Sol
60:40
R2 CC
Round 2: Win vs Pádraig Ní Rúis (Prism, Awakener of Sol) - Expected: 61:39
Victor Goldmane, High and Mighty
60:40
R3 CC
Round 3: Win vs Terukazu Goshima (Victor Goldmane, High and Mighty) - Expected: 59:41
Dorinthea Ironsong
35:65
R4 CC
Round 4: Loss vs Tim Coates (Dorinthea Ironsong) - Expected: 37:63
Oscilio, Constella Intelligence
20:80
R5 CC
Round 5: Loss vs Michael Hamilton (Oscilio, Constella Intelligence) - Expected: 20:80
Gravy Bones, Shipwrecked Looter
55:45
R12 CC
Round 12: Win vs Ben Thomas (Gravy Bones, Shipwrecked Looter) - Expected: 53:47
Oscilio, Constella Intelligence
20:80
R13 CC
Round 13: Loss vs Victor Mercado (Oscilio, Constella Intelligence) - Expected: 20:80
Dash I/O
60:40
R14 CC
Round 14: Win vs Jun Loong Wong (Dash I/O) - Expected: 61:39
Victor Goldmane, High and Mighty
60:40
R15 CC
Round 15: Loss vs Michael Feng (Victor Goldmane, High and Mighty) - Expected: 59:41
dropped 3-2-0
40%
Meta
+1.1
Perf
1.8
Surp
1.6
Diff
Arakni, Marionette
!!
25:75
R1 CC
Round 1: Win vs Elyse Symmes (Arakni, Marionette) - Expected: 27:73, underdog victory
Arakni, Marionette
25:75
R2 CC
Round 2: Loss vs Jacob Trossing (Arakni, Marionette) - Expected: 27:73
Marlynn, Treasure Hunter
10:90
R3 CC
Round 3: Loss vs Ben Weinfeld (Marlynn, Treasure Hunter) - Expected: 9:91
Victor Goldmane, High and Mighty
60:40
R4 CC
Round 4: Win vs Anthony Bugoci (Victor Goldmane, High and Mighty) - Expected: 59:41
Valda, Seismic Impact
65:35
R5 CC
Round 5: Win vs Alexander Young (Valda, Seismic Impact) - Expected: 67:33
dropped 2-3-0
80%
Meta
-0.9
Perf
1.9
Surp
0.6
Diff
Fai, Rising Rebellion
25:75
R1 CC
Round 1: Loss vs Tom Simon (Fai, Rising Rebellion) - Expected: 27:73
Ira, Scarlet Revenger
90:10
R2 CC
Round 2: Win vs Mauro Annetta (Ira, Scarlet Revenger) - Expected: 92:8
Kassai of the Golden Sand
55:45
R3 CC
Round 3: Win vs Fredrick Gamble (Kassai of the Golden Sand) - Expected: 56:44
Kassai of the Golden Sand
55:45
R4 CC
Round 4: Loss vs shoma yamamura (Kassai of the Golden Sand) - Expected: 56:44
Victor Goldmane, High and Mighty
60:40
R5 CC
Round 5: Loss vs Pierre-Nicolas Perrin (Victor Goldmane, High and Mighty) - Expected: 59:41

Legend

Win
Loss
Draw
Unknown Opponent
!
Minor Surprise (10-19%)
!!
Major Surprise (≥20%)

Performance Metrics

Meta

% of rounds where the historical win rate favored you (≥50%). Higher means you faced a softer field.

Perf

Actual wins minus expected wins based on matchup odds. Positive = outperformed; negative = underperformed.

Surp

Sum of |result − win probability| per round. Near 0 means results matched expectations; higher means consistently surprising outcomes in either direction.

Diff

Win points weighted by matchup difficulty and round number (−log₂(prob) × round/total). Rewards beating long-shot matchups in late rounds.