Tuffnut, Bumbling Hulkster

Tuffnut, Bumbling Hulkster

3 players • Match results by round

Tip: Click any player row to see detailed round-by-round calculations

dropped 3-4-0
0%
Meta
+1.3
Perf
3.0
Surp
2.9
Diff
Victor Goldmane, High and Mighty
!
30:70
R1 CC
Round 1: Win vs Tye Soens (Victor Goldmane, High and Mighty) - Expected: 32:68, underdog victory
Gravy Bones, Shipwrecked Looter
35:65
R2 CC
Round 2: Loss vs Alex Crowther (Gravy Bones, Shipwrecked Looter) - Expected: 36:64
Oscilio, Constella Intelligence
20:80
R3 CC
Round 3: Loss vs Nik Malev (Oscilio, Constella Intelligence) - Expected: 21:79
Victor Goldmane, High and Mighty
!
30:70
R4 CC
Round 4: Win vs Aaron Woo (Victor Goldmane, High and Mighty) - Expected: 32:68, underdog victory
Fai, Rising Rebellion
!!
20:80
R5 CC
Round 5: Win vs Thomas Bailey Galbraith (Fai, Rising Rebellion) - Expected: 19:81, underdog victory
Fai, Rising Rebellion
20:80
R6 CC
Round 6: Loss vs Alessandro Pena (Fai, Rising Rebellion) - Expected: 19:81
Teklovossen, Esteemed Magnate
10:90
R7 CC
Round 7: Loss vs Evan Bicknell (Teklovossen, Esteemed Magnate) - Expected: 11:89
dropped 1-3-0
25%
Meta
-0.5
Perf
1.2
Surp
0.1
Diff
Jarl Vetreiði
65:35
R1 CC
Round 1: Win vs Rhys McMillan (Jarl Vetreiði) - Expected: 67:33
Arakni, Marionette
30:70
R2 CC
Round 2: Loss vs Daniel Fanning (Arakni, Marionette) - Expected: 32:68
Arakni, Marionette
30:70
R3 CC
Round 3: Loss vs Ken Russell (Arakni, Marionette) - Expected: 32:68
Oscilio, Constella Intelligence
20:80
R4 CC
Round 4: Loss vs Casey Wilson (Oscilio, Constella Intelligence) - Expected: 21:79
dropped 0-3-0
0%
Meta
-0.9
Perf
0.9
Surp
0.0
Diff
Dash I/O
15:85
R1 CC
Round 1: Loss vs Sam Davison (Dash I/O) - Expected: 15:85
Arakni, Marionette
30:70
R2 CC
Round 2: Loss vs Trent Verney (Arakni, Marionette) - Expected: 32:68
Rhinar, Reckless Rampage
45:55
R3 CC
Round 3: Loss vs Ed Chan (Rhinar, Reckless Rampage) - Expected: 45:55

Legend

Win
Loss
Draw
Unknown Opponent
!
Minor Surprise (10-19%)
!!
Major Surprise (≥20%)

Performance Metrics

Meta

% of rounds where the historical win rate favored you (≥50%). Higher means you faced a softer field.

Perf

Actual wins minus expected wins based on matchup odds. Positive = outperformed; negative = underperformed.

Surp

Sum of |result − win probability| per round. Near 0 means results matched expectations; higher means consistently surprising outcomes in either direction.

Diff

Win points weighted by matchup difficulty and round number (−log₂(prob) × round/total). Rewards beating long-shot matchups in late rounds.