Pleiades, Superstar

Pleiades, Superstar

2 players • Match results by round

Tip: Click any player row to see detailed round-by-round calculations

dropped 4-3-0
71%
Meta
+1.0
Perf
3.5
Surp
3.7
Diff
Victor Goldmane, High and Mighty
20:80
R1 CC
Round 1: Loss vs Joshua Lovell (Victor Goldmane, High and Mighty) - Expected: 18:82
Riptide, Lurker of the Deep
R2
R2 CC
Round 2: Win vs Jean-Philippe Perron (Riptide, Lurker of the Deep) - Expected: Not enough data (2 matches)
Fai, Rising Rebellion
R3
R3 CC
Round 3: Win vs Marc-Antoine Leclerc (Fai, Rising Rebellion) - Expected: Not enough data (8 matches)
Kassai of the Golden Sand
55:45
R4 CC
Round 4: Win vs Michel Remillard (Kassai of the Golden Sand) - Expected: 55:45
Jarl Vetreiði
R5
R5 CC
Round 5: Loss vs Jonathan Lemire (Jarl Vetreiði) - Expected: Not enough data (9 matches)
Oscilio, Constella Intelligence
55:45
R6 CC
Round 6: Loss vs Kevin Constantineau (Oscilio, Constella Intelligence) - Expected: 57:43
Victor Goldmane, High and Mighty
!!
20:80
R7 CC
Round 7: Win vs Ben Quantrell (Victor Goldmane, High and Mighty) - Expected: 18:82, underdog victory
dropped 1-2-1
100%
Meta
-1.0
Perf
2.0
Surp
0.8
Diff
Jarl Vetreiði
R1
R1 CC
Round 1: Loss vs Nicolas Bouffard (Jarl Vetreiði) - Expected: Not enough data (9 matches)
Verdance, Thorn of the Rose
R2
R2 CC
Round 2: Loss vs Brayden Pritchard (Verdance, Thorn of the Rose) - Expected: Not enough data (5 matches)
Riptide, Lurker of the Deep
R3
R3 CC
Round 3: Win vs Joey Boily (Riptide, Lurker of the Deep) - Expected: Not enough data (2 matches)
Marlynn, Treasure Hunter
R4
R4 CC
Round 4: Draw vs Jonathan Phenix (Marlynn, Treasure Hunter) - Expected: Not enough data (5 matches)

Legend

Win
Loss
Draw
Unknown Opponent
!
Minor Surprise (10-19%)
!!
Major Surprise (≥20%)

Performance Metrics

Meta

% of rounds where the historical win rate favored you (≥50%). Higher means you faced a softer field.

Perf

Actual wins minus expected wins based on matchup odds. Positive = outperformed; negative = underperformed.

Surp

Sum of |result − win probability| per round. Near 0 means results matched expectations; higher means consistently surprising outcomes in either direction.

Diff

Win points weighted by matchup difficulty and round number (−log₂(prob) × round/total). Rewards beating long-shot matchups in late rounds.