Jarl Vetreiði

Jarl Vetreiði

2 players • Match results by round

Tip: Click any player row to see detailed round-by-round calculations

3rd 6-2-0
62%
Meta
+1.7
Perf
3.8
Surp
2.9
Diff
Prism, Awakener of Sol
40:60
R1 CC
Round 1: Loss vs Deitrich Mohan (Prism, Awakener of Sol) - Expected: 41:59
Verdance, Thorn of the Rose
!
35:65
R2 CC
Round 2: Win vs Simon Miller (Verdance, Thorn of the Rose) - Expected: 33:67, underdog victory
Cindra, Dracai of Retribution
65:35
R3 CC
Round 3: Win vs HAN DONG HUI (Cindra, Dracai of Retribution) - Expected: 64:36
Prism, Awakener of Sol
40:60
R4 CC
Round 4: Win vs Jordan Brice Vanbesien (Prism, Awakener of Sol) - Expected: 41:59
Dash I/O
70:30
R5 CC
Round 5: Win vs Byungmo Koo (Dash I/O) - Expected: 72:28
Kayo, Armed and Dangerous
50:50
R6 CC
Round 6: Win vs Keeseob Choi (Kayo, Armed and Dangerous) - Expected: 48:52
Dorinthea Ironsong
65:35
R7 CC
Round 7: Win vs Ugo Henson (Dorinthea Ironsong) - Expected: 66:34
Cindra, Dracai of Retribution
!
65:35
R8 CC
Round 8: Loss vs Ran Sasaki (Cindra, Dracai of Retribution) - Expected: 64:36, favorite upset
dropped 1-2-0
67%
Meta
-0.6
Perf
1.5
Surp
0.3
Diff
Marlynn, Treasure Hunter
55:45
R1 CC
Round 1: Win vs Jeongwoo Cho (Marlynn, Treasure Hunter) - Expected: 53:47
Arakni, Marionette
45:55
R2 CC
Round 2: Loss vs seongkyu lim (Arakni, Marionette) - Expected: 44:56
Arakni, 5L!p3d 7hRu 7h3 cR4X
!
60:40
R3 CC
Round 3: Loss vs Suh Jaeyong (Arakni, 5L!p3d 7hRu 7h3 cR4X) - Expected: 60:40, favorite upset

Legend

Win
Loss
Draw
Unknown Opponent
!
Minor Surprise (10-19%)
!!
Major Surprise (≥20%)

Performance Metrics

Meta

% of rounds where the historical win rate favored you (≥50%). Higher means you faced a softer field.

Perf

Actual wins minus expected wins based on matchup odds. Positive = outperformed; negative = underperformed.

Surp

Sum of |result − win probability| per round. Near 0 means results matched expectations; higher means consistently surprising outcomes in either direction.

Diff

Win points weighted by matchup difficulty and round number (−log₂(prob) × round/total). Rewards beating long-shot matchups in late rounds.