Ira, Scarlet Revenger

Ira, Scarlet Revenger

2 players • Match results by round

Tip: Click any player row to see detailed round-by-round calculations

60th 2-5-0
14%
Meta
-0.5
Perf
2.7
Surp
1.3
Diff
Kassai of the Golden Sand
25:75
R1 CC
Round 1: Loss vs Maximilian Klein (Kassai of the Golden Sand) - Expected: 24:76
Fang, Dracai of Blades
45:55
R2 CC
Round 2: Win vs Erik Ganser (Fang, Dracai of Blades) - Expected: 45:55
Arakni, Marionette
30:70
R3 CC
Round 3: Loss vs David Schramm (Arakni, Marionette) - Expected: 30:70
Oscilio, Constella Intelligence
25:75
R4 CC
Round 4: Loss vs Philipp Reiter (Oscilio, Constella Intelligence) - Expected: 25:75
Arakni, Marionette
30:70
R5 CC
Round 5: Loss vs Alexander Held (Arakni, Marionette) - Expected: 30:70
Cindra, Dracai of Retribution
45:55
R6 CC
Round 6: Win vs Peter Lančarič (Cindra, Dracai of Retribution) - Expected: 46:54
Gravy Bones, Shipwrecked Looter
55:45
R7 CC
Round 7: Loss vs Viliam Kubik (Gravy Bones, Shipwrecked Looter) - Expected: 53:47
66th 1-6-0
29%
Meta
-1.8
Perf
2.8
Surp
0.7
Diff
Victor Goldmane, High and Mighty
30:70
R1 CC
Round 1: Loss vs Michael Koch (Victor Goldmane, High and Mighty) - Expected: 31:69
Verdance, Thorn of the Rose
30:70
R2 CC
Round 2: Loss vs Balint Herendi (Verdance, Thorn of the Rose) - Expected: 31:69
Oscilio, Constella Intelligence
25:75
R3 CC
Round 3: Loss vs Philipp Reiter (Oscilio, Constella Intelligence) - Expected: 25:75
Fang, Dracai of Blades
45:55
R4 CC
Round 4: Loss vs Martin Hajko (Fang, Dracai of Blades) - Expected: 45:55
Kayo, Underhanded Cheat
R5
R5 CC
Round 5: Win vs Michael Neugebauer (Kayo, Underhanded Cheat) - Expected: Not enough data (8 matches)
Fang, Dracai of Blades
45:55
R6 CC
Round 6: Loss vs Szabo Gyuszi (Fang, Dracai of Blades) - Expected: 45:55
Riptide, Lurker of the Deep
R7
R7 CC
Round 7: Loss vs Talon Stradley (Riptide, Lurker of the Deep) - Expected: Not enough data (8 matches)

Legend

Win
Loss
Draw
Unknown Opponent
!
Minor Surprise (10-19%)
!!
Major Surprise (≥20%)

Performance Metrics

Meta

% of rounds where the historical win rate favored you (≥50%). Higher means you faced a softer field.

Perf

Actual wins minus expected wins based on matchup odds. Positive = outperformed; negative = underperformed.

Surp

Sum of |result − win probability| per round. Near 0 means results matched expectations; higher means consistently surprising outcomes in either direction.

Diff

Win points weighted by matchup difficulty and round number (−log₂(prob) × round/total). Rewards beating long-shot matchups in late rounds.