Katsu, the Wanderer

Katsu, the Wanderer

3 players • Match results by round

Tip: Click any player row to see detailed round-by-round calculations

dropped 2-3-0
60%
Meta
-0.2
Perf
1.8
Surp
0.7
Diff
Cindra, Dracai of Retribution
60:40
R1 CC
Round 1: Win vs Manuel Curiel (Cindra, Dracai of Retribution) - Expected: 59:41
Verdance, Thorn of the Rose
25:75
R2 CC
Round 2: Loss vs Joao Morato (Verdance, Thorn of the Rose) - Expected: 23:77
Verdance, Thorn of the Rose
25:75
R3 CC
Round 3: Loss vs Christopher Dietz (Verdance, Thorn of the Rose) - Expected: 23:77
Oscilio, Constella Intelligence
60:40
R4 CC
Round 4: Win vs Matthew Angove (Oscilio, Constella Intelligence) - Expected: 60:40
Dorinthea Ironsong
R5
R5 CC
Round 5: Loss vs Gianluigi Lia (Dorinthea Ironsong) - Expected: Not enough data (5 matches)
dropped 2-3-0
80%
Meta
-0.4
Perf
2.9
Surp
1.0
Diff
Riptide, Lurker of the Deep
R1
R1 CC
Round 1: Win vs Alon Edelman (Riptide, Lurker of the Deep) - Expected: Not enough data (3 matches)
Verdance, Thorn of the Rose
!!
25:75
R2 CC
Round 2: Win vs Enki Dupaquier (Verdance, Thorn of the Rose) - Expected: 23:77, underdog victory
Gravy Bones, Shipwrecked Looter
60:40
R3 CC
Round 3: Loss vs Justin Cu (Gravy Bones, Shipwrecked Looter) - Expected: 58:42
Victor Goldmane, High and Mighty
R4
R4 CC
Round 4: Loss vs Darvydas Čepukaitis (Victor Goldmane, High and Mighty) - Expected: Not enough data (5 matches)
Cindra, Dracai of Retribution
60:40
R5 CC
Round 5: Loss vs Wyatt Goehring (Cindra, Dracai of Retribution) - Expected: 59:41
dropped 0-2-0
100%
Meta
-1.1
Perf
1.1
Surp
0.0
Diff
Arakni, Huntsman
R1
R1 CC
Round 1: Loss vs Jacob Lantz (Arakni, Huntsman) - Expected: Not enough data (2 matches)
Cindra, Dracai of Retribution
60:40
R2 CC
Round 2: Loss vs Phillip Spader (Cindra, Dracai of Retribution) - Expected: 59:41

Legend

Win
Loss
Draw
Unknown Opponent
!
Minor Surprise (10-19%)
!!
Major Surprise (≥20%)

Performance Metrics

Meta

% of rounds where the historical win rate favored you (≥50%). Higher means you faced a softer field.

Perf

Actual wins minus expected wins based on matchup odds. Positive = outperformed; negative = underperformed.

Surp

Sum of |result − win probability| per round. Near 0 means results matched expectations; higher means consistently surprising outcomes in either direction.

Diff

Win points weighted by matchup difficulty and round number (−log₂(prob) × round/total). Rewards beating long-shot matchups in late rounds.