Jarl Vetreiði

Jarl Vetreiði

4 players • Match results by round

Tip: Click any player row to see detailed round-by-round calculations

dropped 4-3-0
71%
Meta
+0.3
Perf
2.8
Surp
1.8
Diff
Verdance, Thorn of the Rose
35:65
R1 CC
Round 1: Loss vs Brett Curtain (Verdance, Thorn of the Rose) - Expected: 33:67
Dorinthea Ironsong
65:35
R2 CC
Round 2: Win vs James MacDonald (Dorinthea Ironsong) - Expected: 66:34
Rhinar, Reckless Rampage
60:40
R3 CC
Round 3: Loss vs Jalen Williams Max (Rhinar, Reckless Rampage) - Expected: 60:40
Gravy Bones, Shipwrecked Looter
50:50
R4 CC
Round 4: Win vs Roy Lai (Gravy Bones, Shipwrecked Looter) - Expected: 49:51
Cindra, Dracai of Retribution
65:35
R5 CC
Round 5: Win vs jiasu chen (Cindra, Dracai of Retribution) - Expected: 64:36
Cindra, Dracai of Retribution
65:35
R6 CC
Round 6: Win vs Cooper Phipps (Cindra, Dracai of Retribution) - Expected: 64:36
Verdance, Thorn of the Rose
35:65
R7 CC
Round 7: Loss vs Isaac Katsakis (Verdance, Thorn of the Rose) - Expected: 33:67
dropped 2-5-0
86%
Meta
-1.6
Perf
3.7
Surp
1.5
Diff
Levia, Shadowborn Abomination
35:65
R1 CC
Round 1: Loss vs Steven Liu (Levia, Shadowborn Abomination) - Expected: 36:64
Cindra, Dracai of Retribution
!
65:35
R2 CC
Round 2: Loss vs Naomi Wang (Cindra, Dracai of Retribution) - Expected: 64:36, favorite upset
Cindra, Dracai of Retribution
!
65:35
R3 CC
Round 3: Loss vs Dr. Daniel McKay (Cindra, Dracai of Retribution) - Expected: 64:36, favorite upset
Gravy Bones, Shipwrecked Looter
50:50
R4 CC
Round 4: Win vs Matthew Whang (Gravy Bones, Shipwrecked Looter) - Expected: 49:51
Oscilio, Constella Intelligence
50:50
R5 CC
Round 5: Loss vs Tom Malek (Oscilio, Constella Intelligence) - Expected: 51:49
Kayo, Armed and Dangerous
50:50
R6 CC
Round 6: Win vs Tallin Davis (Kayo, Armed and Dangerous) - Expected: 48:52
Gravy Bones, Shipwrecked Looter
50:50
R7 CC
Round 7: Loss vs Josh Coyle (Gravy Bones, Shipwrecked Looter) - Expected: 49:51
dropped 2-5-0
71%
Meta
-1.5
Perf
3.6
Surp
0.8
Diff
Oscilio, Constella Intelligence
50:50
R1 CC
Round 1: Loss vs Jeffery Broad (Oscilio, Constella Intelligence) - Expected: 51:49
Tuffnut, Bumbling Hulkster
45:55
R2 CC
Round 2: Win vs Alex Pocknall (Tuffnut, Bumbling Hulkster) - Expected: 44:56
Gravy Bones, Shipwrecked Looter
50:50
R3 CC
Round 3: Win vs Brandon Rashad (Gravy Bones, Shipwrecked Looter) - Expected: 49:51
Oscilio, Constella Intelligence
50:50
R4 CC
Round 4: Loss vs Daniel Madden (Oscilio, Constella Intelligence) - Expected: 51:49
Oscilio, Constella Intelligence
50:50
R5 CC
Round 5: Loss vs Matthew Angove (Oscilio, Constella Intelligence) - Expected: 51:49
Kayo, Underhanded Cheat
40:60
R6 CC
Round 6: Loss vs Lachlan Maddaford (Kayo, Underhanded Cheat) - Expected: 38:62
Cindra, Dracai of Retribution
!
65:35
R7 CC
Round 7: Loss vs Naomi Wang (Cindra, Dracai of Retribution) - Expected: 64:36, favorite upset
dropped 1-4-0
80%
Meta
-1.6
Perf
2.3
Surp
0.3
Diff
Gravy Bones, Shipwrecked Looter
50:50
R1 CC
Round 1: Loss vs Kuan Li (Gravy Bones, Shipwrecked Looter) - Expected: 49:51
Cindra, Dracai of Retribution
65:35
R2 CC
Round 2: Win vs Tony Pazanin (Cindra, Dracai of Retribution) - Expected: 64:36
Cindra, Dracai of Retribution
!
65:35
R3 CC
Round 3: Loss vs Scott Dunstan (Cindra, Dracai of Retribution) - Expected: 64:36, favorite upset
Gravy Bones, Shipwrecked Looter
50:50
R4 CC
Round 4: Loss vs Thomas Bailey Galbraith (Gravy Bones, Shipwrecked Looter) - Expected: 49:51
Verdance, Thorn of the Rose
35:65
R5 CC
Round 5: Loss vs Brett Curtain (Verdance, Thorn of the Rose) - Expected: 33:67

Legend

Win
Loss
Draw
Unknown Opponent
!
Minor Surprise (10-19%)
!!
Major Surprise (≥20%)

Performance Metrics

Meta

% of rounds where the historical win rate favored you (≥50%). Higher means you faced a softer field.

Perf

Actual wins minus expected wins based on matchup odds. Positive = outperformed; negative = underperformed.

Surp

Sum of |result − win probability| per round. Near 0 means results matched expectations; higher means consistently surprising outcomes in either direction.

Diff

Win points weighted by matchup difficulty and round number (−log₂(prob) × round/total). Rewards beating long-shot matchups in late rounds.