Dromai, Ash Artist

Dromai, Ash Artist

2 players • Match results by round

Tip: Click any player row to see detailed round-by-round calculations

9th 4-2-0
83%
Meta
+0.6
Perf
2.8
Surp
2.0
Diff
Dash I/O
55:45
R1 LL
Round 1: Win vs Norberto Hernandez (Dash I/O) - Expected: 54:46
Viserai, Rune Blood
40:60
R2 LL
Round 2: Loss vs Nicholas Tran (Viserai, Rune Blood) - Expected: 39:61
Kano, Dracai of Aether
70:30
R3 LL
Round 3: Win vs Evan Ford (Kano, Dracai of Aether) - Expected: 70:30
Dash I/O
55:45
R4 LL
Round 4: Win vs Justin Fryar (Dash I/O) - Expected: 54:46
Bravo, Star of the Show
!
70:30
R5 LL
Round 5: Loss vs Brodie Spurlock (Bravo, Star of the Show) - Expected: 69:31, favorite upset
Dromai, Ash Artist
50:50
R6 LL
Round 6: Win vs Connor Nicholls (Dromai, Ash Artist) - Expected: 50:50 (mirror match)
15th 3-3-0
50%
Meta
+0.6
Perf
2.6
Surp
1.7
Diff
Viserai, Rune Blood
!
40:60
R1 LL
Round 1: Win vs Hemal Patel (Viserai, Rune Blood) - Expected: 39:61, underdog victory
Viserai, Rune Blood
40:60
R2 LL
Round 2: Loss vs Tayler Allen (Viserai, Rune Blood) - Expected: 39:61
Chane, Bound by Shadow
15:85
R3 LL
Round 3: Loss vs Bird Cabrera (Chane, Bound by Shadow) - Expected: 14:86
Prism, Sculptor of Arc Light
R4
R4 LL
Round 4: Win vs Tanner Hogan (Prism, Sculptor of Arc Light) - Expected: Not enough data (8 matches)
Zen, Tamer of Purpose
50:50
R5 LL
Round 5: Win vs Charles Castille (Zen, Tamer of Purpose) - Expected: 50:50
Dromai, Ash Artist
50:50
R6 LL
Round 6: Loss vs Rob Denton (Dromai, Ash Artist) - Expected: 50:50 (mirror match)

Legend

Win
Loss
Draw
Unknown Opponent
!
Minor Surprise (10-19%)
!!
Major Surprise (≥20%)

Performance Metrics

Meta

% of rounds where the historical win rate favored you (≥50%). Higher means you faced a softer field.

Perf

Actual wins minus expected wins based on matchup odds. Positive = outperformed; negative = underperformed.

Surp

Sum of |result − win probability| per round. Near 0 means results matched expectations; higher means consistently surprising outcomes in either direction.

Diff

Win points weighted by matchup difficulty and round number (−log₂(prob) × round/total). Rewards beating long-shot matchups in late rounds.