Marlynn, Treasure Hunter

Marlynn, Treasure Hunter

2 players • Match results by round

Tip: Click any player row to see detailed round-by-round calculations

dropped 4-2-1
43%
Meta
+1.1
Perf
3.2
Surp
2.7
Diff
Jarl Vetreiði
R1
R1 CC
Round 1: Win vs Spencer Orman (Jarl Vetreiði) - Expected: Not enough data (5 matches)
Gravy Bones, Shipwrecked Looter
30:70
R2 CC
Round 2: Loss vs Liam Donnelly (Gravy Bones, Shipwrecked Looter) - Expected: 29:71
Arakni, 5L!p3d 7hRu 7h3 cR4X
40:60
R3 CC
Round 3: Win vs Chuck Ford (Arakni, 5L!p3d 7hRu 7h3 cR4X) - Expected: 42:58
Ira, Scarlet Revenger
R4
R4 CC
Round 4: Loss vs Payne Ummerteskee (Ira, Scarlet Revenger) - Expected: Not enough data (7 matches)
Gravy Bones, Shipwrecked Looter
30:70
R5 CC
Round 5: Draw vs Adam Cook (Gravy Bones, Shipwrecked Looter) - Expected: 29:71
Cindra, Dracai of Retribution
45:55
R6 CC
Round 6: Win vs Jacob Davis (Cindra, Dracai of Retribution) - Expected: 43:57
Arakni, Marionette
R7
R7 CC
Round 7: Win vs Nathan Vargas (Arakni, Marionette) - Expected: Not enough data (3 matches)
dropped 0-4-0
75%
Meta
-1.9
Perf
1.9
Surp
0.0
Diff
Ira, Scarlet Revenger
R1
R1 CC
Round 1: Loss vs Payne Ummerteskee (Ira, Scarlet Revenger) - Expected: Not enough data (7 matches)
Cindra, Dracai of Retribution
45:55
R2 CC
Round 2: Loss vs John Miranda (Cindra, Dracai of Retribution) - Expected: 43:57
Ira, Scarlet Revenger
R3
R3 CC
Round 3: Loss vs Maeve Kuwamura-Corvacchioli (Ira, Scarlet Revenger) - Expected: Not enough data (7 matches)
Oscilio, Constella Intelligence
R4
R4 CC
Round 4: Loss vs Grail Chappell (Oscilio, Constella Intelligence) - Expected: Not enough data (9 matches)

Legend

Win
Loss
Draw
Unknown Opponent
!
Minor Surprise (10-19%)
!!
Major Surprise (≥20%)

Performance Metrics

Meta

% of rounds where the historical win rate favored you (≥50%). Higher means you faced a softer field.

Perf

Actual wins minus expected wins based on matchup odds. Positive = outperformed; negative = underperformed.

Surp

Sum of |result − win probability| per round. Near 0 means results matched expectations; higher means consistently surprising outcomes in either direction.

Diff

Win points weighted by matchup difficulty and round number (−log₂(prob) × round/total). Rewards beating long-shot matchups in late rounds.