Arakni, Huntsman

Arakni, Huntsman

2 players • Match results by round

Tip: Click any player row to see detailed round-by-round calculations

dropped 4-3-0
57%
Meta
+0.6
Perf
3.2
Surp
2.7
Diff
Arakni, Marionette
55:45
R1 CC
Round 1: Loss vs Robert Raley (Arakni, Marionette) - Expected: 53:47
Dash I/O
65:35
R2 CC
Round 2: Win vs Charlie Heavilin (Dash I/O) - Expected: 65:35
Cindra, Dracai of Retribution
40:60
R3 CC
Round 3: Loss vs Ryan Wallace (Cindra, Dracai of Retribution) - Expected: 39:61
Gravy Bones, Shipwrecked Looter
!!
25:75
R4 CC
Round 4: Win vs Christian Ugaban (Gravy Bones, Shipwrecked Looter) - Expected: 26:74, underdog victory
Cindra, Dracai of Retribution
40:60
R5 CC
Round 5: Loss vs Caleb Wangler (Cindra, Dracai of Retribution) - Expected: 39:61
Arakni, 5L!p3d 7hRu 7h3 cR4X
70:30
R6 CC
Round 6: Win vs Chuck Ford (Arakni, 5L!p3d 7hRu 7h3 cR4X) - Expected: 71:29
Kano, Dracai of Aether
R7
R7 CC
Round 7: Win vs Ryan Youngquist (Kano, Dracai of Aether) - Expected: Not enough data (7 matches)
dropped 1-5-0
67%
Meta
-2.5
Perf
3.0
Surp
0.3
Diff
Arakni, 5L!p3d 7hRu 7h3 cR4X
!!
70:30
R1 CC
Round 1: Loss vs Matthew Shelly (Arakni, 5L!p3d 7hRu 7h3 cR4X) - Expected: 71:29, favorite upset
Cindra, Dracai of Retribution
40:60
R2 CC
Round 2: Loss vs Sophia Claire (Cindra, Dracai of Retribution) - Expected: 39:61
Victor Goldmane, High and Mighty
35:65
R3 CC
Round 3: Loss vs Abel Marquez (Victor Goldmane, High and Mighty) - Expected: 37:63
Arakni, 5L!p3d 7hRu 7h3 cR4X
70:30
R4 CC
Round 4: Win vs Garrett Rayburn (Arakni, 5L!p3d 7hRu 7h3 cR4X) - Expected: 71:29
Dash I/O
!
65:35
R5 CC
Round 5: Loss vs Joseph Davis (Dash I/O) - Expected: 65:35, favorite upset
Verdance, Thorn of the Rose
!
60:40
R6 CC
Round 6: Loss vs David Dandikar (Verdance, Thorn of the Rose) - Expected: 61:39, favorite upset

Legend

Win
Loss
Draw
Unknown Opponent
!
Minor Surprise (10-19%)
!!
Major Surprise (≥20%)

Performance Metrics

Meta

% of rounds where the historical win rate favored you (≥50%). Higher means you faced a softer field.

Perf

Actual wins minus expected wins based on matchup odds. Positive = outperformed; negative = underperformed.

Surp

Sum of |result − win probability| per round. Near 0 means results matched expectations; higher means consistently surprising outcomes in either direction.

Diff

Win points weighted by matchup difficulty and round number (−log₂(prob) × round/total). Rewards beating long-shot matchups in late rounds.