Viserai, Rune Blood

Viserai, Rune Blood

2 players • Match results by round

Tip: Click any player row to see detailed round-by-round calculations

35th 3-4-0
57%
Meta
-0.3
Perf
3.3
Surp
1.7
Diff
Briar, Warden of Thorns
40:60
R1 LL
Round 1: Win vs Oscar Ojeda Gomez (Briar, Warden of Thorns) - Expected: 42:58
Briar, Warden of Thorns
40:60
R2 LL
Round 2: Loss vs Ji Timm Lee (Briar, Warden of Thorns) - Expected: 42:58
Gravy Bones, Shipwrecked Looter
R3
R3 LL
Round 3: Loss vs Jacob Clements (Gravy Bones, Shipwrecked Looter) - Expected: Not enough data (9 matches)
Oscilio, Constella Intelligence
R4
R4 LL
Round 4: Loss vs Noah Hicks (Oscilio, Constella Intelligence) - Expected: Not enough data (6 matches)
Prism, Sculptor of Arc Light
60:40
R5 LL
Round 5: Win vs Takumi Watanabe (Prism, Sculptor of Arc Light) - Expected: 59:41
Briar, Warden of Thorns
40:60
R6 LL
Round 6: Loss vs Anton Cid Mejias (Briar, Warden of Thorns) - Expected: 42:58
Fai, Rising Rebellion
R7
R7 LL
Round 7: Win vs Derek Yang (Fai, Rising Rebellion) - Expected: Not enough data (3 matches)
dropped 2-3-0
60%
Meta
-0.3
Perf
1.9
Surp
0.9
Diff
Prism, Awakener of Sol
R1
R1 LL
Round 1: Loss vs Elaine Cao (Prism, Awakener of Sol) - Expected: Not enough data (4 matches)
Dash I/O
60:40
R2 LL
Round 2: Win vs 창건 곽 (Dash I/O) - Expected: 62:38
Iyslander, Stormbind
20:80
R3 LL
Round 3: Loss vs Ezequiel Emeraldo (Iyslander, Stormbind) - Expected: 21:79
Prism, Sculptor of Arc Light
60:40
R4 LL
Round 4: Win vs Takumi Watanabe (Prism, Sculptor of Arc Light) - Expected: 59:41
Zen, Tamer of Purpose
40:60
R5 LL
Round 5: Loss vs Dexter Phan (Zen, Tamer of Purpose) - Expected: 41:59

Legend

Win
Loss
Draw
Unknown Opponent
!
Minor Surprise (10-19%)
!!
Major Surprise (≥20%)

Performance Metrics

Meta

% of rounds where the historical win rate favored you (≥50%). Higher means you faced a softer field.

Perf

Actual wins minus expected wins based on matchup odds. Positive = outperformed; negative = underperformed.

Surp

Sum of |result − win probability| per round. Near 0 means results matched expectations; higher means consistently surprising outcomes in either direction.

Diff

Win points weighted by matchup difficulty and round number (−log₂(prob) × round/total). Rewards beating long-shot matchups in late rounds.