Kassai of the Golden Sand

Kassai of the Golden Sand

3 players • Match results by round

Tip: Click any player row to see detailed round-by-round calculations

dropped 0-5-0
60%
Meta
-2.5
Perf
2.5
Surp
0.0
Diff
Verdance, Thorn of the Rose
40:60
R1 CC
Round 1: Loss vs CYK Lionel (Verdance, Thorn of the Rose) - Expected: 42:58
Vynnset, Iron Maiden
55:45
R2 CC
Round 2: Loss vs Manson Hsiau (Vynnset, Iron Maiden) - Expected: 56:44
Azalea, Ace in the Hole
45:55
R3 CC
Round 3: Loss vs Yash Chiu (Azalea, Ace in the Hole) - Expected: 47:53
Gravy Bones, Shipwrecked Looter
55:45
R10 CC
Round 10: Loss vs Po-Chuan Lin (Gravy Bones, Shipwrecked Looter) - Expected: 55:45
Fai, Rising Rebellion
50:50
R11 CC
Round 11: Loss vs Teoh Juwern (Fai, Rising Rebellion) - Expected: 51:49
dropped 1-2-0
33%
Meta
-0.3
Perf
1.5
Surp
1.2
Diff
Gravy Bones, Shipwrecked Looter
55:45
R1 CC
Round 1: Loss vs yu hong wang (Gravy Bones, Shipwrecked Looter) - Expected: 55:45
Fang, Dracai of Blades
35:65
R2 CC
Round 2: Loss vs Chin Shiki (Fang, Dracai of Blades) - Expected: 35:65
Verdance, Thorn of the Rose
40:60
R3 CC
Round 3: Win vs Shao Lun Lu (Verdance, Thorn of the Rose) - Expected: 42:58
dropped 1-2-0
67%
Meta
-0.5
Perf
1.4
Surp
0.3
Diff
Fai, Rising Rebellion
50:50
R1 CC
Round 1: Win vs Teoh Juwern (Fai, Rising Rebellion) - Expected: 51:49
Verdance, Thorn of the Rose
40:60
R2 CC
Round 2: Loss vs Oh Oh (Verdance, Thorn of the Rose) - Expected: 42:58
Prism, Awakener of Sol
55:45
R3 CC
Round 3: Loss vs Joey Jiik (Prism, Awakener of Sol) - Expected: 53:47

Legend

Win
Loss
Draw
Unknown Opponent
!
Minor Surprise (10-19%)
!!
Major Surprise (≥20%)

Performance Metrics

Meta

% of rounds where the historical win rate favored you (≥50%). Higher means you faced a softer field.

Perf

Actual wins minus expected wins based on matchup odds. Positive = outperformed; negative = underperformed.

Surp

Sum of |result − win probability| per round. Near 0 means results matched expectations; higher means consistently surprising outcomes in either direction.

Diff

Win points weighted by matchup difficulty and round number (−log₂(prob) × round/total). Rewards beating long-shot matchups in late rounds.