Kayo, Armed and Dangerous

Kayo, Armed and Dangerous

2 players • Match results by round

Tip: Click any player row to see detailed round-by-round calculations

44%
Meta
+3.0
Perf
4.4
Surp
5.8
Diff
Ser Boltyn, Breaker of Dawn
R1
R1 CC
Round 1: Win vs Natthakamol(nack) Rotboonma (Ser Boltyn, Breaker of Dawn) - Expected: Not enough data (5 matches)
Azalea, Ace in the Hole
60:40
R2 CC
Round 2: Win vs Sahatsawat Kritsanasub (Azalea, Ace in the Hole) - Expected: 61:39
Oscilio, Constella Intelligence
55:45
R3 CC
Round 3: Win vs "Haste" Sompong Leartvimolkasame (Oscilio, Constella Intelligence) - Expected: 54:46
Dash I/O
!!
25:75
R7 CC
Round 7: Win vs Jaturone Chairungsri (Dash I/O) - Expected: 26:74, underdog victory
Cindra, Dracai of Retribution
35:65
R8 CC
Round 8: Loss vs Wiroon Juesathainrat (Cindra, Dracai of Retribution) - Expected: 36:64
Cindra, Dracai of Retribution
!
35:65
R9 CC
Round 9: Win vs Nakara Juntavong (Cindra, Dracai of Retribution) - Expected: 36:64, underdog victory
Ira, Scarlet Revenger
60:40
R10 CC
Round 10: Win vs Emmanuel Onate (Ira, Scarlet Revenger) - Expected: 61:39
Gravy Bones, Shipwrecked Looter
45:55
R11 CC
Round 11: Win vs Tobias Schmiedeberg (Gravy Bones, Shipwrecked Looter) - Expected: 43:57
Cindra, Dracai of Retribution
35:65
R12 CC
Round 12: Loss vs Wiroon Juesathainrat (Cindra, Dracai of Retribution) - Expected: 36:64
dropped 0-2-1
33%
Meta
-1.4
Perf
1.4
Surp
0.0
Diff
Prism, Awakener of Sol
!!
75:25
R1 CC
Round 1: Loss vs Thanthawat "Vespa" Chujitngamsuwong (Prism, Awakener of Sol) - Expected: 76:24, favorite upset
Jarl Vetreiði
35:65
R2 CC
Round 2: Draw vs Max Karl Pendrey (Jarl Vetreiði) - Expected: 36:64
Verdance, Thorn of the Rose
30:70
R3 CC
Round 3: Loss vs Tanawat Sukkaew (Verdance, Thorn of the Rose) - Expected: 29:71

Legend

Win
Loss
Draw
Unknown Opponent
!
Minor Surprise (10-19%)
!!
Major Surprise (≥20%)

Performance Metrics

Meta

% of rounds where the historical win rate favored you (≥50%). Higher means you faced a softer field.

Perf

Actual wins minus expected wins based on matchup odds. Positive = outperformed; negative = underperformed.

Surp

Sum of |result − win probability| per round. Near 0 means results matched expectations; higher means consistently surprising outcomes in either direction.

Diff

Win points weighted by matchup difficulty and round number (−log₂(prob) × round/total). Rewards beating long-shot matchups in late rounds.