Dash I/O

Dash I/O

3 players • Match results by round

Tip: Click any player row to see detailed round-by-round calculations

49th 7-1-0
100%
Meta
+2.9
Perf
4.0
Surp
5.5
Diff
Levia, Shadowborn Abomination
R1
R1 CC
Round 1: Win vs Jonathan Walker (Levia, Shadowborn Abomination) - Expected: Not enough data (8 matches)
Levia, Shadowborn Abomination
R2
R2 CC
Round 2: Win vs Michael Rutkowski (Levia, Shadowborn Abomination) - Expected: Not enough data (8 matches)
Nuu, Alluring Desire
50:50
R3 CC
Round 3: Win vs Elyse Symmes (Nuu, Alluring Desire) - Expected: 52:48
Katsu, the Wanderer
R4
R4 CC
Round 4: Win vs Sherman Darrenkamp (Katsu, the Wanderer) - Expected: Not enough data (2 matches)
Kayo, Armed and Dangerous
50:50
R11 CC
Round 11: Win vs Arjun Garg (Kayo, Armed and Dangerous) - Expected: 52:48
Uzuri, Switchblade
R12
R12 CC
Round 12: Win vs Noah Biros (Uzuri, Switchblade) - Expected: Not enough data (4 matches)
Nuu, Alluring Desire
50:50
R13 CC
Round 13: Win vs Ethan Davison (Nuu, Alluring Desire) - Expected: 52:48
Nuu, Alluring Desire
50:50
R14 CC
Round 14: Loss vs Mark Johnson (Nuu, Alluring Desire) - Expected: 52:48
dropped 0-2-0
100%
Meta
-1.1
Perf
1.1
Surp
0.0
Diff
Azalea, Ace in the Hole
!
60:40
R1 CC
Round 1: Loss vs Nicholas Korner (Azalea, Ace in the Hole) - Expected: 60:40, favorite upset
Prism, Awakener of Sol
50:50
R2 CC
Round 2: Loss vs Dylan Tucker (Prism, Awakener of Sol) - Expected: 50:50
dropped 0-1-0
100%
Meta
-0.5
Perf
0.5
Surp
0.0
Diff
Kano, Dracai of Aether
R1
R1 CC
Round 1: Loss vs Julian Sniffen (Kano, Dracai of Aether) - Expected: Not enough data (5 matches)

Legend

Win
Loss
Draw
Unknown Opponent
!
Minor Surprise (10-19%)
!!
Major Surprise (≥20%)

Performance Metrics

Meta

% of rounds where the historical win rate favored you (≥50%). Higher means you faced a softer field.

Perf

Actual wins minus expected wins based on matchup odds. Positive = outperformed; negative = underperformed.

Surp

Sum of |result − win probability| per round. Near 0 means results matched expectations; higher means consistently surprising outcomes in either direction.

Diff

Win points weighted by matchup difficulty and round number (−log₂(prob) × round/total). Rewards beating long-shot matchups in late rounds.