Ira, Scarlet Revenger

Ira, Scarlet Revenger

2 players • Match results by round

Tip: Click any player row to see detailed round-by-round calculations

3rd 5-3-0
50%
Meta
+1.0
Perf
3.9
Surp
3.5
Diff
Vynnset, Iron Maiden
60:40
R1 CC
Round 1: Win vs Nuno Paiva (Vynnset, Iron Maiden) - Expected: 59:41
Gravy Bones, Shipwrecked Looter
!
65:35
R2 CC
Round 2: Loss vs Bernardo Cardoso (Gravy Bones, Shipwrecked Looter) - Expected: 63:37, favorite upset
Fang, Dracai of Blades
!!
30:70
R3 CC
Round 3: Win vs Rui Carvalho (Fang, Dracai of Blades) - Expected: 29:71, underdog victory
Gravy Bones, Shipwrecked Looter
65:35
R7 CC
Round 7: Win vs Vitor Rocha (Gravy Bones, Shipwrecked Looter) - Expected: 63:37
Arakni, 5L!p3d 7hRu 7h3 cR4X
40:60
R8 CC
Round 8: Win vs Tiago Rodrigues (Arakni, 5L!p3d 7hRu 7h3 cR4X) - Expected: 42:58
Arakni, Marionette
40:60
R9 CC
Round 9: Loss vs Jose Alves (Arakni, Marionette) - Expected: 38:62
Gravy Bones, Shipwrecked Looter
65:35
R10 CC
Round 10: Win vs Bernardo Cardoso (Gravy Bones, Shipwrecked Looter) - Expected: 63:37
Cindra, Dracai of Retribution
45:55
R11 CC
Round 11: Loss vs Mário Abrantes (Cindra, Dracai of Retribution) - Expected: 46:54
dropped 1-2-0
0%
Meta
-0.2
Perf
1.4
Surp
1.4
Diff
Verdance, Thorn of the Rose
35:65
R1 CC
Round 1: Loss vs Nuno Amaral (Verdance, Thorn of the Rose) - Expected: 33:67
Cindra, Dracai of Retribution
45:55
R2 CC
Round 2: Loss vs João Rodrigues (Cindra, Dracai of Retribution) - Expected: 46:54
Arakni, Marionette
!
40:60
R3 CC
Round 3: Win vs Filipe Ficalho (Arakni, Marionette) - Expected: 38:62, underdog victory

Legend

Win
Loss
Draw
Unknown Opponent
!
Minor Surprise (10-19%)
!!
Major Surprise (≥20%)

Performance Metrics

Meta

% of rounds where the historical win rate favored you (≥50%). Higher means you faced a softer field.

Perf

Actual wins minus expected wins based on matchup odds. Positive = outperformed; negative = underperformed.

Surp

Sum of |result − win probability| per round. Near 0 means results matched expectations; higher means consistently surprising outcomes in either direction.

Diff

Win points weighted by matchup difficulty and round number (−log₂(prob) × round/total). Rewards beating long-shot matchups in late rounds.