Uzuri, Switchblade

Uzuri, Switchblade

3 players • Match results by round

Tip: Click any player row to see detailed round-by-round calculations

dropped 1-3-0
25%
Meta
-0.6
Perf
1.5
Surp
0.2
Diff
Azalea, Ace in the Hole
55:45
R1 CC
Round 1: Win vs Bailey Hilten (Azalea, Ace in the Hole) - Expected: 56:44
Zen, Tamer of Purpose
40:60
R2 CC
Round 2: Loss vs Zachary Knutson (Zen, Tamer of Purpose) - Expected: 38:62
Enigma, Ledger of Ancestry
25:75
R3 CC
Round 3: Loss vs Bradley Jamrozik (Enigma, Ledger of Ancestry) - Expected: 23:77
Nuu, Alluring Desire
45:55
R4 CC
Round 4: Loss vs JONATHAN HENLEY (Nuu, Alluring Desire) - Expected: 47:53
dropped 1-3-0
50%
Meta
-0.9
Perf
2.2
Surp
0.7
Diff
Prism, Awakener of Sol
55:45
R1 CC
Round 1: Loss vs Barrett Goss (Prism, Awakener of Sol) - Expected: 56:44
Zen, Tamer of Purpose
!
40:60
R2 CC
Round 2: Win vs Salvatore Calderone (Zen, Tamer of Purpose) - Expected: 38:62, underdog victory
Azalea, Ace in the Hole
55:45
R3 CC
Round 3: Loss vs Justin Kinison (Azalea, Ace in the Hole) - Expected: 56:44
Vynnset, Iron Maiden
45:55
R4 CC
Round 4: Loss vs Tanner Propst (Vynnset, Iron Maiden) - Expected: 45:55
dropped 1-2-0
33%
Meta
-0.4
Perf
1.3
Surp
0.3
Diff
Kayo, Armed and Dangerous
55:45
R1 CC
Round 1: Win vs Jason Mott (Kayo, Armed and Dangerous) - Expected: 54:46
Nuu, Alluring Desire
45:55
R2 CC
Round 2: Loss vs Mark Johnson (Nuu, Alluring Desire) - Expected: 47:53
Zen, Tamer of Purpose
40:60
R3 CC
Round 3: Loss vs Arjun Garg (Zen, Tamer of Purpose) - Expected: 38:62

Legend

Win
Loss
Draw
Unknown Opponent
!
Minor Surprise (10-19%)
!!
Major Surprise (≥20%)

Performance Metrics

Meta

% of rounds where the historical win rate favored you (≥50%). Higher means you faced a softer field.

Perf

Actual wins minus expected wins based on matchup odds. Positive = outperformed; negative = underperformed.

Surp

Sum of |result − win probability| per round. Near 0 means results matched expectations; higher means consistently surprising outcomes in either direction.

Diff

Win points weighted by matchup difficulty and round number (−log₂(prob) × round/total). Rewards beating long-shot matchups in late rounds.