
Jarl Vetreiði
1 players • Match results by round
Tip: Click any player row to see detailed round-by-round calculations
dropped • 1-5-1
100%
Meta
-2.5
Perf
3.5
Surp
0.6
Diff
Round 1: Loss vs Julien Bergeron (Viserai, Rune Blood) - Expected: Not enough data (7 matches)
Round 2: Loss vs Jason Goyena-Segarra (Lexi, Livewire) - Expected: Not enough data (2 matches)
Round 4: Win vs Bethany Romans (Aurora, Shooting Star) - Expected: Not enough data (3 matches)
Round 5: Loss vs Logan Reinert (Prism, Sculptor of Arc Light) - Expected: Not enough data (2 matches)
Round 6: Loss vs Steven Caraher (Bravo, Star of the Show) - Expected: Not enough data (3 matches)
Meta Fit
100% (7/7 favorable matchups)
Performance
-2.5 Wins (3.5 expected, 1 actual)
Surprise
3.5 total deviation
Difficulty
0.6 difficulty points
Round-by-Round Breakdown
Win probabilities rounded to nearest 5% for consistency with match display
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| Round | Opponent | Expected | Result |
|---|---|---|---|
| R1 | Viserai, Rune Blood | 50% | Loss |
| R2 | Lexi, Livewire | 50% | Loss |
| R3 | Nuu, Alluring Desire | 50% | Draw |
| R4 | Aurora, Shooting Star | 50% | Win |
| R5 | Prism, Sculptor of Arc Light | 50% | Loss |
| R6 | Bravo, Star of the Show | 50% | Loss |
| R7 | Dromai, Ash Artist | 50% | Loss |
Legend
Win
Loss
Draw
Unknown Opponent
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Performance Metrics
Meta
% of rounds where the historical win rate favored you (≥50%). Higher means you faced a softer field.
Perf
Actual wins minus expected wins based on matchup odds. Positive = outperformed; negative = underperformed.
Surp
Sum of |result − win probability| per round. Near 0 means results matched expectations; higher means consistently surprising outcomes in either direction.
Diff
Win points weighted by matchup difficulty and round number (−log₂(prob) × round/total). Rewards beating long-shot matchups in late rounds.