
Prism, Awakener of Sol
1 players • Match results by round
Tip: Click any player row to see detailed round-by-round calculations
63rd • 2-4-1
86%
Meta
-2.0
Perf
3.5
Surp
0.6
Diff
Meta Fit
86% (6/7 favorable matchups)
Performance
-2.0 Wins (4.0 expected, 2 actual)
Surprise
3.5 total deviation
Difficulty
0.6 difficulty points
Round-by-Round Breakdown
Win probabilities rounded to nearest 5% for consistency with match display
Swipe left to see all columns →
| Round | Opponent | Expected | Result |
|---|---|---|---|
| R1 | Aurora, Shooting Star | 60% | Win |
| R2 | Aurora, Shooting Star | 60% | Loss |
| R3 | Nuu, Alluring Desire | 65% | Draw |
| R4 | Riptide, Lurker of the Deep | 60% | Loss |
| R5 | Jarl Vetreiði | 65% | Win |
| R6 | Dash, Inventor Extraordinaire | 55% | Loss |
| R7 | Levia, Shadowborn Abomination | 40% | Loss |
Legend
Win
Loss
Draw
Unknown Opponent
!
!!
Performance Metrics
Meta
% of rounds where the historical win rate favored you (≥50%). Higher means you faced a softer field.
Perf
Actual wins minus expected wins based on matchup odds. Positive = outperformed; negative = underperformed.
Surp
Sum of |result − win probability| per round. Near 0 means results matched expectations; higher means consistently surprising outcomes in either direction.
Diff
Win points weighted by matchup difficulty and round number (−log₂(prob) × round/total). Rewards beating long-shot matchups in late rounds.