Rhinar, Reckless Rampage

Rhinar, Reckless Rampage

2 players • Match results by round

Tip: Click any player row to see detailed round-by-round calculations

dropped 4-3-0
14%
Meta
+1.4
Perf
3.3
Surp
3.0
Diff
Aurora, Shooting Star
30:70
R1 CC
Round 1: Loss vs Norah Porter (Aurora, Shooting Star) - Expected: 32:68
Florian, Rotwood Harbinger
!
35:65
R2 CC
Round 2: Win vs Blaine Pascu (Florian, Rotwood Harbinger) - Expected: 36:64, underdog victory
Ira, Scarlet Revenger
55:45
R3 CC
Round 3: Win vs Dean Carr (Ira, Scarlet Revenger) - Expected: 53:47
Dash I/O
45:55
R4 CC
Round 4: Win vs Thomas Nennich (Dash I/O) - Expected: 43:57
Viserai, Rune Blood
30:70
R5 CC
Round 5: Loss vs Garrett Kent (Viserai, Rune Blood) - Expected: 31:69
Viserai, Rune Blood
!
30:70
R6 CC
Round 6: Win vs Brodie Spurlock (Viserai, Rune Blood) - Expected: 31:69, underdog victory
Aurora, Shooting Star
30:70
R7 CC
Round 7: Loss vs Travis Spicer (Aurora, Shooting Star) - Expected: 32:68
dropped 3-4-0
14%
Meta
+0.5
Perf
3.2
Surp
2.4
Diff
Viserai, Rune Blood
30:70
R1 CC
Round 1: Loss vs Tyler Kearney (Viserai, Rune Blood) - Expected: 31:69
Nuu, Alluring Desire
55:45
R2 CC
Round 2: Win vs Jake Denning (Nuu, Alluring Desire) - Expected: 53:47
Aurora, Shooting Star
30:70
R3 CC
Round 3: Loss vs Joshua Westbrook (Aurora, Shooting Star) - Expected: 32:68
Azalea, Ace in the Hole
!
30:70
R4 CC
Round 4: Win vs Zyrone Powell (Azalea, Ace in the Hole) - Expected: 32:68, underdog victory
Viserai, Rune Blood
!
30:70
R5 CC
Round 5: Win vs Ryan Cochran (Viserai, Rune Blood) - Expected: 31:69, underdog victory
Aurora, Shooting Star
30:70
R6 CC
Round 6: Loss vs Jordan Long (Aurora, Shooting Star) - Expected: 32:68
Levia, Shadowborn Abomination
40:60
R7 CC
Round 7: Loss vs Jesse Kennon (Levia, Shadowborn Abomination) - Expected: 38:62

Legend

Win
Loss
Draw
Unknown Opponent
!
Minor Surprise (10-19%)
!!
Major Surprise (≥20%)

Performance Metrics

Meta

% of rounds where the historical win rate favored you (≥50%). Higher means you faced a softer field.

Perf

Actual wins minus expected wins based on matchup odds. Positive = outperformed; negative = underperformed.

Surp

Sum of |result − win probability| per round. Near 0 means results matched expectations; higher means consistently surprising outcomes in either direction.

Diff

Win points weighted by matchup difficulty and round number (−log₂(prob) × round/total). Rewards beating long-shot matchups in late rounds.