Fai

Fai

2 players • Match results by round

Tip: Click any player row to see detailed round-by-round calculations

41st 4-3-0
100%
Meta
+0.5
Perf
3.5
Surp
2.9
Diff
Chane
R1
R1 Commoner
Round 1: Loss vs Carson Osborne (Chane) - Expected: Not enough data (3 matches)
Chane
R2
R2 Commoner
Round 2: Win vs Tim Chambers (Chane) - Expected: Not enough data (3 matches)
Iyslander
R3
R3 Commoner
Round 3: Loss vs Lucas Voghell (Iyslander) - Expected: Not enough data (4 matches)
Bravo
R4
R4 Commoner
Round 4: Loss vs James Stevenson (Bravo) - Expected: Not enough data (1 matches)
Iyslander
R5
R5 Commoner
Round 5: Win vs Maxwell Taylor (Iyslander) - Expected: Not enough data (4 matches)
Iyslander
R6
R6 Commoner
Round 6: Win vs Robert Mills (Iyslander) - Expected: Not enough data (4 matches)
Enigma
R7
R7 Commoner
Round 7: Win vs Dakota Cochran (Enigma) - Expected: Not enough data (1 matches)
50th 2-5-0
100%
Meta
-1.5
Perf
3.5
Surp
1.3
Diff
Ira, Crimson Haze
R1
R1 Commoner
Round 1: Loss vs Dylan Dart (Ira, Crimson Haze) - Expected: Not enough data (1 matches)
Iyslander
R2
R2 Commoner
Round 2: Loss vs Henry Gomez (Iyslander) - Expected: Not enough data (4 matches)
Dash
R3
R3 Commoner
Round 3: Loss vs Sean Cowan (Dash) - Expected: Not enough data (2 matches)
Aurora
R4
R4 Commoner
Round 4: Win vs Ashton Dean (Aurora) - Expected: Not enough data (1 matches)
Dash, Database
R5
R5 Commoner
Round 5: Win vs Timothy Pearse (Dash, Database) - Expected: Not enough data (1 matches)
Dash
R6
R6 Commoner
Round 6: Loss vs Kevin Set (Dash) - Expected: Not enough data (2 matches)
Chane
R7
R7 Commoner
Round 7: Loss vs Jason Watkins (Chane) - Expected: Not enough data (3 matches)

Legend

Win
Loss
Draw
Unknown Opponent
!
Minor Surprise (10-19%)
!!
Major Surprise (≥20%)

Performance Metrics

Meta

% of rounds where the historical win rate favored you (≥50%). Higher means you faced a softer field.

Perf

Actual wins minus expected wins based on matchup odds. Positive = outperformed; negative = underperformed.

Surp

Sum of |result − win probability| per round. Near 0 means results matched expectations; higher means consistently surprising outcomes in either direction.

Diff

Win points weighted by matchup difficulty and round number (−log₂(prob) × round/total). Rewards beating long-shot matchups in late rounds.