
Aurora
1 players • Match results by round
Tip: Click any player row to see detailed round-by-round calculations
dropped • 2-5-0
100%
Meta
-1.5
Perf
3.5
Surp
1.6
Diff
R5
R5 Commoner
Round 5: Win vs None (Unknown)
Round 6: Win vs Timothy Pearse (Dash, Database) - Expected: Not enough data (1 matches)
Meta Fit
100% (7/7 favorable matchups)
Performance
-1.5 Wins (3.5 expected, 2 actual)
Surprise
3.5 total deviation
Difficulty
1.6 difficulty points
Round-by-Round Breakdown
Win probabilities rounded to nearest 5% for consistency with match display
Swipe left to see all columns →
| Round | Opponent | Expected | Result |
|---|---|---|---|
| R1 | Enigma | 50% | Loss |
| R2 | Betsy | 50% | Loss |
| R3 | Nuu | 50% | Loss |
| R4 | Fai | 50% | Loss |
| R5 | Unknown | 50% | Win |
| R6 | Dash, Database | 50% | Win |
| R7 | Ira, Crimson Haze | 50% | Loss |
Legend
Win
Loss
Draw
Unknown Opponent
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Performance Metrics
Meta
% of rounds where the historical win rate favored you (≥50%). Higher means you faced a softer field.
Perf
Actual wins minus expected wins based on matchup odds. Positive = outperformed; negative = underperformed.
Surp
Sum of |result − win probability| per round. Near 0 means results matched expectations; higher means consistently surprising outcomes in either direction.
Diff
Win points weighted by matchup difficulty and round number (−log₂(prob) × round/total). Rewards beating long-shot matchups in late rounds.