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2 players • Match results by round

Tip: Click any player row to see detailed round-by-round calculations

dropped 2-4-0
100%
Meta
-1.0
Perf
3.0
Surp
1.2
Diff
Ira, Crimson Haze
R1
R1 Commoner
Round 1: Loss vs Kevin Canady (Ira, Crimson Haze) - Expected: Not enough data (3 matches)
Victor Goldmane
R2
R2 Commoner
Round 2: Win vs Matthew Fritz (Victor Goldmane) - Expected: Not enough data (2 matches)
Iyslander
R3
R3 Commoner
Round 3: Loss vs Keven Meyer (Iyslander) - Expected: Not enough data (1 matches)
Victor Goldmane
R4
R4 Commoner
Round 4: Loss vs Lucas Ng (Victor Goldmane) - Expected: Not enough data (2 matches)
Chane
R5
R5 Commoner
Round 5: Win vs Carson Osborne (Chane) - Expected: Not enough data (3 matches)
Chane
R6
R6 Commoner
Round 6: Loss vs Jason Watkins (Chane) - Expected: Not enough data (3 matches)
dropped 1-3-0
100%
Meta
-1.0
Perf
2.0
Surp
0.8
Diff
Ira, Crimson Haze
R1
R1 Commoner
Round 1: Loss vs Patrick Steiche (Ira, Crimson Haze) - Expected: Not enough data (3 matches)
Chane
R2
R2 Commoner
Round 2: Loss vs Ian Smith (Chane) - Expected: Not enough data (3 matches)
Aurora
R3
R3 Commoner
Round 3: Win vs Ashton Dean (Aurora) - Expected: Not enough data (1 matches)
Ira, Crimson Haze
R4
R4 Commoner
Round 4: Loss vs Billy Horn (Ira, Crimson Haze) - Expected: Not enough data (3 matches)

Legend

Win
Loss
Draw
Unknown Opponent
!
Minor Surprise (10-19%)
!!
Major Surprise (≥20%)

Performance Metrics

Meta

% of rounds where the historical win rate favored you (≥50%). Higher means you faced a softer field.

Perf

Actual wins minus expected wins based on matchup odds. Positive = outperformed; negative = underperformed.

Surp

Sum of |result − win probability| per round. Near 0 means results matched expectations; higher means consistently surprising outcomes in either direction.

Diff

Win points weighted by matchup difficulty and round number (−log₂(prob) × round/total). Rewards beating long-shot matchups in late rounds.