Bravo

Bravo

4 players • Match results by round

Tip: Click any player row to see detailed round-by-round calculations

47th 3-4-0
100%
Meta
-0.5
Perf
3.5
Surp
1.4
Diff
Dash
R1
R1 Blitz
Round 1: Win vs Martin Hechtberger (Dash) - Expected: Not enough data (5 matches)
Kano
R2
R2 Blitz
Round 2: Loss vs Marco Lettieri (Kano) - Expected: Not enough data (6 matches)
Chane
R3
R3 Blitz
Round 3: Win vs Dan York (Chane) - Expected: Not enough data (9 matches)
Prism
R4
R4 Blitz
Round 4: Loss vs Darren Hazelden (Prism) - Expected: Not enough data (3 matches)
Ira, Crimson Haze
R5
R5 Blitz
Round 5: Loss vs Eugene C (Ira, Crimson Haze) - Expected: Not enough data (3 matches)
Riptide
R6
R6 Blitz
Round 6: Win vs James Dales (Riptide) - Expected: Not enough data (2 matches)
Ira, Crimson Haze
R7
R7 Blitz
Round 7: Loss vs Oliver M (Ira, Crimson Haze) - Expected: Not enough data (3 matches)
dropped 1-2-0
100%
Meta
-0.5
Perf
1.5
Surp
0.7
Diff
Kassai, Cintari Sellsword
R1
R1 Blitz
Round 1: Loss vs Thierry Entringer (Kassai, Cintari Sellsword) - Expected: Not enough data (9 matches)
Kassai, Cintari Sellsword
R2
R2 Blitz
Round 2: Win vs Edward Harris (Kassai, Cintari Sellsword) - Expected: Not enough data (9 matches)
Chane
R3
R3 Blitz
Round 3: Loss vs Maximilien Berger (Chane) - Expected: Not enough data (9 matches)
dropped 1-1-0
100%
Meta
0.0
Perf
1.0
Surp
1.0
Diff
Dash
R1
R1 Blitz
Round 1: Loss vs Jason Rolfe (Dash) - Expected: Not enough data (5 matches)
Arakni, Solitary Confinement
R2
R2 Blitz
Round 2: Win vs Danni Andersen (Arakni, Solitary Confinement) - Expected: Not enough data (3 matches)
dropped 0-2-0
100%
Meta
-1.0
Perf
1.0
Surp
0.0
Diff
Chane
R1
R1 Blitz
Round 1: Loss vs Piotr Krzempek (Chane) - Expected: Not enough data (9 matches)
Kano
R2
R2 Blitz
Round 2: Loss vs Gary White (Kano) - Expected: Not enough data (6 matches)

Legend

Win
Loss
Draw
Unknown Opponent
!
Minor Surprise (10-19%)
!!
Major Surprise (≥20%)

Performance Metrics

Meta

% of rounds where the historical win rate favored you (≥50%). Higher means you faced a softer field.

Perf

Actual wins minus expected wins based on matchup odds. Positive = outperformed; negative = underperformed.

Surp

Sum of |result − win probability| per round. Near 0 means results matched expectations; higher means consistently surprising outcomes in either direction.

Diff

Win points weighted by matchup difficulty and round number (−log₂(prob) × round/total). Rewards beating long-shot matchups in late rounds.