Riptide

Riptide

2 players • Match results by round

Tip: Click any player row to see detailed round-by-round calculations

dropped • 4-3-0
100%
Meta
+0.5
Perf
3.5
Surp
1.7
Diff
Fai
R1
R1 SAGE
Round 1: Win vs Wyatt Stancil (Fai) - Expected: Not enough data (3 matches)
Ira, Crimson Haze
R2
R2 SAGE
Round 2: Win vs Ricky Linn (Ira, Crimson Haze) - Expected: Not enough data (5 matches)
Ira, Crimson Haze
R3
R3 SAGE
Round 3: Win vs Sawyer Stalcup (Ira, Crimson Haze) - Expected: Not enough data (5 matches)
Olympia
R4
R4 SAGE
Round 4: Loss vs Andrew Hilleary (Olympia) - Expected: Not enough data (2 matches)
Bravo, Flattering Showman
R5
R5 SAGE
Round 5: Loss vs Justin Michael (Bravo, Flattering Showman) - Expected: Not enough data (5 matches)
Aurora
R6
R6 SAGE
Round 6: Win vs Clayton Dell (Aurora) - Expected: Not enough data (1 matches)
Levia
R7
R7 SAGE
Round 7: Loss vs Noah Beygelman (Levia) - Expected: Not enough data (6 matches)
dropped • 1-0-0
100%
Meta
+0.5
Perf
0.5
Surp
1.0
Diff
Levia
R1
R1 SAGE
Round 1: Win vs Austin Harris (Levia) - Expected: Not enough data (6 matches)

Legend

Win
Loss
Draw
Unknown Opponent
!
Minor Surprise (10-19%)
!!
Major Surprise (≥20%)

Performance Metrics

Meta

% of rounds where the historical win rate favored you (≥50%). Higher means you faced a softer field.

Perf

Actual wins minus expected wins based on matchup odds. Positive = outperformed; negative = underperformed.

Surp

Sum of |result − win probability| per round. Near 0 means results matched expectations; higher means consistently surprising outcomes in either direction.

Diff

Win points weighted by matchup difficulty and round number (−log₂(prob) × round/total). Rewards beating long-shot matchups in late rounds.