Pleiades, Superstar

Pleiades, Superstar

2 players • Match results by round

Tip: Click any player row to see detailed round-by-round calculations

dropped 1-4-1
100%
Meta
-2.0
Perf
3.0
Surp
0.8
Diff
Ser Boltyn, Breaker of Dawn
R1
R1 CC
Round 1: Loss vs Coleman Beam (Ser Boltyn, Breaker of Dawn) - Expected: Not enough data (1 matches)
Arakni, Marionette
R2
R2 CC
Round 2: Loss vs Zachary Lyons (Arakni, Marionette) - Expected: Not enough data (8 matches)
Hala, Bladesaint of the Vow
R3
R3 CC
Round 3: Loss vs Jeremy Stockfleth (Hala, Bladesaint of the Vow) - Expected: Not enough data (3 matches)
Hala, Bladesaint of the Vow
R4
R4 CC
Round 4: Draw vs Andy Tran (Hala, Bladesaint of the Vow) - Expected: Not enough data (3 matches)
Cindra, Dracai of Retribution
R5
R5 CC
Round 5: Win vs Joshua Kelly (Cindra, Dracai of Retribution) - Expected: Not enough data (4 matches)
Puffin, Hightail
R6
R6 CC
Round 6: Loss vs Stew Fraser (Puffin, Hightail) - Expected: Not enough data (3 matches)
dropped 0-2-0
100%
Meta
-1.0
Perf
1.0
Surp
0.0
Diff
Gravy Bones, Shipwrecked Looter
R1
R1 CC
Round 1: Loss vs Dantes Ha (Gravy Bones, Shipwrecked Looter) - Expected: Not enough data (3 matches)
Betsy, Skin in the Game
R2
R2 CC
Round 2: Loss vs Neal Blooflat (Betsy, Skin in the Game) - Expected: Not enough data (2 matches)

Legend

Win
Loss
Draw
Unknown Opponent
!
Minor Surprise (10-19%)
!!
Major Surprise (≥20%)

Performance Metrics

Meta

% of rounds where the historical win rate favored you (≥50%). Higher means you faced a softer field.

Perf

Actual wins minus expected wins based on matchup odds. Positive = outperformed; negative = underperformed.

Surp

Sum of |result − win probability| per round. Near 0 means results matched expectations; higher means consistently surprising outcomes in either direction.

Diff

Win points weighted by matchup difficulty and round number (−log₂(prob) × round/total). Rewards beating long-shot matchups in late rounds.