Zyggy Starlight

Zyggy Starlight

2 players • Match results by round

Tip: Click any player row to see detailed round-by-round calculations

1st 8-1-0
56%
Meta
+3.5
Perf
4.5
Surp
6.3
Diff
Arakni, Marionette
60:40
R1 CC
Round 1: Win vs Andreas Ventzel (Arakni, Marionette) - Expected: 59:41
Oscilio, Constella Intelligence
55:45
R2 CC
Round 2: Win vs Mads Kjølby Larsen (Oscilio, Constella Intelligence) - Expected: 54:46
Prism, Awakener of Sol
R3
R3 CC
Round 3: Loss vs Laura Nielsen (Prism, Awakener of Sol) - Expected: Not enough data (9 matches)
Fai, Rising Rebellion
!!
25:75
R4 CC
Round 4: Win vs Kristian Faber (Fai, Rising Rebellion) - Expected: 24:76, underdog victory
Victor Goldmane, High and Mighty
!
40:60
R8 CC
Round 8: Win vs Jonas Rosenkrans (Victor Goldmane, High and Mighty) - Expected: 38:62, underdog victory
Puffin, Hightail
40:60
R9 CC
Round 9: Win vs Danny Halstad (Puffin, Hightail) - Expected: 42:58
Puffin, Hightail
40:60
R10 CC
Round 10: Win vs Danny Halstad (Puffin, Hightail) - Expected: 42:58
Arakni, Marionette
60:40
R11 CC
Round 11: Win vs Thorbjørn Lind Jensen (Arakni, Marionette) - Expected: 59:41
Jarl Vetreiði
85:15
R12 CC
Round 12: Win vs Kenni Pedersen (Jarl Vetreiði) - Expected: 86:14
dropped 3-1-0
50%
Meta
+1.3
Perf
2.3
Surp
2.3
Diff
Teklovossen, Esteemed Magnate
!!
15:85
R1 CC
Round 1: Win vs Mads Bergenstoff (Teklovossen, Esteemed Magnate) - Expected: 17:83, underdog victory
Prism, Awakener of Sol
R2
R2 CC
Round 2: Loss vs Simon Nielsen (Prism, Awakener of Sol) - Expected: Not enough data (9 matches)
Arakni, Marionette
60:40
R3 CC
Round 3: Win vs Emil Yusaku Tauchi (Arakni, Marionette) - Expected: 59:41
Vynnset, Iron Maiden
45:55
R4 CC
Round 4: Win vs Jonasemil Schmidt (Vynnset, Iron Maiden) - Expected: 46:54

Legend

Win
Loss
Draw
Unknown Opponent
!
Minor Surprise (10-19%)
!!
Major Surprise (≥20%)

Performance Metrics

Meta

% of rounds where the historical win rate favored you (≥50%). Higher means you faced a softer field.

Perf

Actual wins minus expected wins based on matchup odds. Positive = outperformed; negative = underperformed.

Surp

Sum of |result − win probability| per round. Near 0 means results matched expectations; higher means consistently surprising outcomes in either direction.

Diff

Win points weighted by matchup difficulty and round number (−log₂(prob) × round/total). Rewards beating long-shot matchups in late rounds.