Kassai of the Golden Sand

Kassai of the Golden Sand

2 players • Match results by round

Tip: Click any player row to see detailed round-by-round calculations

10th 5-2-0
71%
Meta
+1.1
Perf
2.7
Surp
2.6
Diff
Gravy Bones, Shipwrecked Looter
60:40
R1 CC
Round 1: Win vs Jason Huylebroeck (Gravy Bones, Shipwrecked Looter) - Expected: 62:38
Arakni, Huntsman
45:55
R2 CC
Round 2: Loss vs Dimi Van Edom (Arakni, Huntsman) - Expected: 44:56
Prism, Awakener of Sol
50:50
R3 CC
Round 3: Win vs Khalid Abatouy (Prism, Awakener of Sol) - Expected: 52:48
Jarl Vetreiði
70:30
R4 CC
Round 4: Win vs Michaele Teppa (Jarl Vetreiði) - Expected: 68:32
Victor Goldmane, High and Mighty
40:60
R8 CC
Round 8: Loss vs Sébastien Spilliaert (Victor Goldmane, High and Mighty) - Expected: 41:59
Vynnset, Iron Maiden
60:40
R9 CC
Round 9: Win vs Ruben Costers (Vynnset, Iron Maiden) - Expected: 58:42
Jarl Vetreiði
70:30
R10 CC
Round 10: Win vs Bart Horré (Jarl Vetreiði) - Expected: 68:32
28th 3-4-0
43%
Meta
-0.3
Perf
3.7
Surp
2.4
Diff
Teklovossen, Esteemed Magnate
45:55
R1 CC
Round 1: Loss vs Toon Vertommen (Teklovossen, Esteemed Magnate) - Expected: 47:53
Dash I/O
60:40
R2 CC
Round 2: Loss vs Kevin Rotsaert (Dash I/O) - Expected: 58:42
Hala, Bladesaint of the Vow
45:55
R3 CC
Round 3: Win vs David De Wilde (Hala, Bladesaint of the Vow) - Expected: 43:57
Oscilio, Constella Intelligence
!
30:70
R4 CC
Round 4: Win vs Lucas Michel (Oscilio, Constella Intelligence) - Expected: 31:69, underdog victory
Dash I/O
60:40
R8 CC
Round 8: Win vs Marijn Lybaert (Dash I/O) - Expected: 58:42
Victor Goldmane, High and Mighty
40:60
R9 CC
Round 9: Loss vs Renzo Schietgat (Victor Goldmane, High and Mighty) - Expected: 41:59
Prism, Awakener of Sol
50:50
R10 CC
Round 10: Loss vs Dimitri Francois (Prism, Awakener of Sol) - Expected: 52:48

Legend

Win
Loss
Draw
Unknown Opponent
!
Minor Surprise (10-19%)
!!
Major Surprise (≥20%)

Performance Metrics

Meta

% of rounds where the historical win rate favored you (≥50%). Higher means you faced a softer field.

Perf

Actual wins minus expected wins based on matchup odds. Positive = outperformed; negative = underperformed.

Surp

Sum of |result − win probability| per round. Near 0 means results matched expectations; higher means consistently surprising outcomes in either direction.

Diff

Win points weighted by matchup difficulty and round number (−log₂(prob) × round/total). Rewards beating long-shot matchups in late rounds.