Oldhim

Oldhim

2 players • Match results by round

Tip: Click any player row to see detailed round-by-round calculations

3rd 5-3-0
75%
Meta
+0.4
Perf
3.8
Surp
2.1
Diff
Lexi
80:20
R1 SAGE
Round 1: Win vs Digl Dixon (Lexi) - Expected: 80:20
Fai
!
35:65
R2 SAGE
Round 2: Win vs Nick Kerr (Fai) - Expected: 37:63, underdog victory
Dromai
55:45
R3 SAGE
Round 3: Win vs John Wardan (Dromai) - Expected: 55:45
Rhinar
R4
R4 SAGE
Round 4: Loss vs Manuel Solomon (Rhinar) - Expected: Not enough data (8 matches)
Iyslander
75:25
R5 SAGE
Round 5: Win vs Freeman Monika (Iyslander) - Expected: 76:24
Blaze, Firemind
!
70:30
R6 SAGE
Round 6: Loss vs Kieran Carnegie (Blaze, Firemind) - Expected: 68:32, favorite upset
Bravo, Flattering Showman
40:60
R7 SAGE
Round 7: Win vs Dan Griffin (Bravo, Flattering Showman) - Expected: 41:59
Rhinar
R8
R8 SAGE
Round 8: Loss vs Manuel Solomon (Rhinar) - Expected: Not enough data (8 matches)
17th 4-2-0
83%
Meta
+0.8
Perf
2.6
Surp
2.3
Diff
Dorinthea
R1
R1 SAGE
Round 1: Loss vs Simon Kibblewhite (Dorinthea) - Expected: Not enough data (5 matches)
Dromai
55:45
R2 SAGE
Round 2: Win vs Cameron White (Dromai) - Expected: 55:45
Fai
35:65
R3 SAGE
Round 3: Loss vs Nick Kerr (Fai) - Expected: 37:63
Oscilio, Scion of the Third Age
R4
R4 SAGE
Round 4: Win vs Andrew Keatinge (Oscilio, Scion of the Third Age) - Expected: Not enough data (1 matches)
Iyslander
75:25
R5 SAGE
Round 5: Win vs Sean Stanley (Iyslander) - Expected: 76:24
Azalea
R6
R6 SAGE
Round 6: Win vs Jesse Brake (Azalea) - Expected: Not enough data (2 matches)

Legend

Win
Loss
Draw
Unknown Opponent
!
Minor Surprise (10-19%)
!!
Major Surprise (≥20%)

Performance Metrics

Meta

% of rounds where the historical win rate favored you (≥50%). Higher means you faced a softer field.

Perf

Actual wins minus expected wins based on matchup odds. Positive = outperformed; negative = underperformed.

Surp

Sum of |result − win probability| per round. Near 0 means results matched expectations; higher means consistently surprising outcomes in either direction.

Diff

Win points weighted by matchup difficulty and round number (−log₂(prob) × round/total). Rewards beating long-shot matchups in late rounds.