Benji, the Piercing Wind

Benji, the Piercing Wind

2 players • Match results by round

Tip: Click any player row to see detailed round-by-round calculations

102nd 4-6-0
100%
Meta
-1.0
Perf
5.0
Surp
2.7
Diff
Ira, Crimson Haze
R1
R1 SAGE
Round 1: Loss vs Ian Zhang (Ira, Crimson Haze) - Expected: Not enough data (5 matches)
Florian
R2
R2 SAGE
Round 2: Loss vs Tigran Grigorian (Florian) - Expected: Not enough data (2 matches)
Kano
R3
R3 SAGE
Round 3: Win vs Muhammad Harraz Mohd Aris (Kano) - Expected: Not enough data (7 matches)
Kayo
R4
R4 SAGE
Round 4: Loss vs Jacob Kostoglou (Kayo) - Expected: Not enough data (5 matches)
Ira, Crimson Haze
R5
R5 SAGE
Round 5: Loss vs Timothy Teo (Ira, Crimson Haze) - Expected: Not enough data (5 matches)
Uzuri
R6
R6 SAGE
Round 6: Win vs Nelson Stephen Ventura (Uzuri) - Expected: Not enough data (1 matches)
Florian
R7
R7 SAGE
Round 7: Loss vs 荻原 雄生 (Florian) - Expected: Not enough data (2 matches)
Viserai
R8
R8 SAGE
Round 8: Win vs shutatsu sato (Viserai) - Expected: Not enough data (1 matches)
Oldhim
R9
R9 SAGE
Round 9: Loss vs Joshua Rath (Oldhim) - Expected: Not enough data (3 matches)
Dromai
R10
R10 SAGE
Round 10: Win vs レオン 藤倉 (Dromai) - Expected: Not enough data (1 matches)
dropped 1-2-0
100%
Meta
-0.5
Perf
1.5
Surp
0.7
Diff
Kano
R1
R1 SAGE
Round 1: Loss vs zion moore (Kano) - Expected: Not enough data (7 matches)
Kayo
R2
R2 SAGE
Round 2: Win vs 尚規 石坂 (Kayo) - Expected: Not enough data (5 matches)
Kano
R3
R3 SAGE
Round 3: Loss vs Hao-Han Chuang (Kano) - Expected: Not enough data (7 matches)

Legend

Win
Loss
Draw
Unknown Opponent
!
Minor Surprise (10-19%)
!!
Major Surprise (≥20%)

Performance Metrics

Meta

% of rounds where the historical win rate favored you (≥50%). Higher means you faced a softer field.

Perf

Actual wins minus expected wins based on matchup odds. Positive = outperformed; negative = underperformed.

Surp

Sum of |result − win probability| per round. Near 0 means results matched expectations; higher means consistently surprising outcomes in either direction.

Diff

Win points weighted by matchup difficulty and round number (−log₂(prob) × round/total). Rewards beating long-shot matchups in late rounds.