Riptide, Lurker of the Deep

Riptide, Lurker of the Deep

1 players • Match results by round

Tip: Click any player row to see detailed round-by-round calculations

dropped 4-3-0
57%
Meta
+1.1
Perf
3.1
Surp
3.2
Diff
Dromai, Ash Artist
R1
R1 CC
Round 1: Loss vs Timothy Dziewit (Dromai, Ash Artist) - Expected: Not enough data (8 matches)
Ser Boltyn, Breaker of Dawn
30:70
R2 CC
Round 2: Loss vs Roger Bodee (Ser Boltyn, Breaker of Dawn) - Expected: 28:72
Kassai of the Golden Sand
65:35
R3 CC
Round 3: Win vs Graden Hutchinson (Kassai of the Golden Sand) - Expected: 63:37
Levia, Shadowborn Abomination
55:45
R4 CC
Round 4: Win vs Brennan Tolnay (Levia, Shadowborn Abomination) - Expected: 52:48
Victor Goldmane, High and Mighty
!!
20:80
R5 CC
Round 5: Win vs Bea Budnik (Victor Goldmane, High and Mighty) - Expected: 21:79, underdog victory
Rhinar, Reckless Rampage
55:45
R6 CC
Round 6: Win vs Dylan Vanpatten (Rhinar, Reckless Rampage) - Expected: 53:47
Victor Goldmane, High and Mighty
20:80
R7 CC
Round 7: Loss vs Anthony Vero Cerenzio (Victor Goldmane, High and Mighty) - Expected: 21:79

Legend

Win
Loss
Draw
Unknown Opponent
!
Minor Surprise (10-19%)
!!
Major Surprise (≥20%)

Performance Metrics

Meta

% of rounds where the historical win rate favored you (≥50%). Higher means you faced a softer field.

Perf

Actual wins minus expected wins based on matchup odds. Positive = outperformed; negative = underperformed.

Surp

Sum of |result − win probability| per round. Near 0 means results matched expectations; higher means consistently surprising outcomes in either direction.

Diff

Win points weighted by matchup difficulty and round number (−log₂(prob) × round/total). Rewards beating long-shot matchups in late rounds.