Rhinar, Reckless Rampage

Rhinar, Reckless Rampage

2 players • Match results by round

Tip: Click any player row to see detailed round-by-round calculations

28th 3-3-0
100%
Meta
-0.3
Perf
3.0
Surp
1.7
Diff
Kayo, Armed and Dangerous
60:40
R1 CC
Round 1: Loss vs kouji hamada (Kayo, Armed and Dangerous) - Expected: 58:42
Cindra, Dracai of Retribution
55:45
R2 CC
Round 2: Win vs Yugo Endo (Cindra, Dracai of Retribution) - Expected: 55:45
Verdance, Thorn of the Rose
50:50
R3 CC
Round 3: Loss vs Sinho Seol (Verdance, Thorn of the Rose) - Expected: 51:49
Ser Boltyn, Breaker of Dawn
R4
R4 CC
Round 4: Win vs Seokhee Kim (Ser Boltyn, Breaker of Dawn) - Expected: Not enough data (2 matches)
Cindra, Dracai of Retribution
55:45
R5 CC
Round 5: Win vs HyoungJun You (Cindra, Dracai of Retribution) - Expected: 55:45
Cindra, Dracai of Retribution
55:45
R6 CC
Round 6: Loss vs Kazuya Murakami (Cindra, Dracai of Retribution) - Expected: 55:45
38th 2-4-0
50%
Meta
-0.9
Perf
3.0
Surp
0.9
Diff
Gravy Bones, Shipwrecked Looter
45:55
R1 CC
Round 1: Win vs Jeong Jae Park (Gravy Bones, Shipwrecked Looter) - Expected: 42:58
Cindra, Dracai of Retribution
55:45
R2 CC
Round 2: Loss vs Joe Cassidy (Cindra, Dracai of Retribution) - Expected: 55:45
Prism, Awakener of Sol
!!
75:25
R3 CC
Round 3: Loss vs Jordan Brice Vanbesien (Prism, Awakener of Sol) - Expected: 73:27, favorite upset
Tuffnut, Bumbling Hulkster
R4
R4 CC
Round 4: Win vs Wim Raes (Tuffnut, Bumbling Hulkster) - Expected: Not enough data (1 matches)
Arakni, Marionette
40:60
R5 CC
Round 5: Loss vs Connor Leverton (Arakni, Marionette) - Expected: 39:61
Kassai of the Golden Sand
30:70
R6 CC
Round 6: Loss vs ko yunsik (Kassai of the Golden Sand) - Expected: 29:71

Legend

Win
Loss
Draw
Unknown Opponent
!
Minor Surprise (10-19%)
!!
Major Surprise (≥20%)

Performance Metrics

Meta

% of rounds where the historical win rate favored you (≥50%). Higher means you faced a softer field.

Perf

Actual wins minus expected wins based on matchup odds. Positive = outperformed; negative = underperformed.

Surp

Sum of |result − win probability| per round. Near 0 means results matched expectations; higher means consistently surprising outcomes in either direction.

Diff

Win points weighted by matchup difficulty and round number (−log₂(prob) × round/total). Rewards beating long-shot matchups in late rounds.