Riptide, Lurker of the Deep

Riptide, Lurker of the Deep

2 players • Match results by round

Tip: Click any player row to see detailed round-by-round calculations

dropped 4-3-0
43%
Meta
+1.1
Perf
3.3
Surp
2.3
Diff
Kayo, Underhanded Cheat
R1
R1 CC
Round 1: Win vs Matthew Horne (Kayo, Underhanded Cheat) - Expected: Not enough data (7 matches)
Verdance, Thorn of the Rose
10:90
R2 CC
Round 2: Loss vs Jacob Clements (Verdance, Thorn of the Rose) - Expected: 9:91
Prism, Awakener of Sol
!
35:65
R3 CC
Round 3: Win vs Igor Brkic (Prism, Awakener of Sol) - Expected: 36:64, underdog victory
Kassai of the Golden Sand
65:35
R4 CC
Round 4: Win vs Aabhii Taneja (Kassai of the Golden Sand) - Expected: 67:33
Oscilio, Constella Intelligence
!
30:70
R5 CC
Round 5: Win vs Troy Wilson (Oscilio, Constella Intelligence) - Expected: 31:69, underdog victory
Kassai of the Golden Sand
!
65:35
R6 CC
Round 6: Loss vs Jake mccormack (Kassai of the Golden Sand) - Expected: 67:33, favorite upset
Gravy Bones, Shipwrecked Looter
35:65
R7 CC
Round 7: Loss vs Matt Nguyen (Gravy Bones, Shipwrecked Looter) - Expected: 33:67
dropped 1-3-0
25%
Meta
+0.1
Perf
0.5
Surp
0.1
Diff
Fai, Rising Rebellion
75:25
R1 CC
Round 1: Win vs Jay Haskett (Fai, Rising Rebellion) - Expected: 73:27
Victor Goldmane, High and Mighty
5:95
R2 CC
Round 2: Loss vs Shaun Leow (Victor Goldmane, High and Mighty) - Expected: 5:95
Verdance, Thorn of the Rose
10:90
R3 CC
Round 3: Loss vs Jonas Ryen (Verdance, Thorn of the Rose) - Expected: 9:91
Victor Goldmane, High and Mighty
5:95
R4 CC
Round 4: Loss vs Justin Wong (Victor Goldmane, High and Mighty) - Expected: 5:95

Legend

Win
Loss
Draw
Unknown Opponent
!
Minor Surprise (10-19%)
!!
Major Surprise (≥20%)

Performance Metrics

Meta

% of rounds where the historical win rate favored you (≥50%). Higher means you faced a softer field.

Perf

Actual wins minus expected wins based on matchup odds. Positive = outperformed; negative = underperformed.

Surp

Sum of |result − win probability| per round. Near 0 means results matched expectations; higher means consistently surprising outcomes in either direction.

Diff

Win points weighted by matchup difficulty and round number (−log₂(prob) × round/total). Rewards beating long-shot matchups in late rounds.