Aurora, Shooting Star

Aurora, Shooting Star

2 players • Match results by round

Tip: Click any player row to see detailed round-by-round calculations

18th 3-3-0
50%
Meta
+0.5
Perf
2.6
Surp
2.5
Diff
Chane, Bound by Shadow
50:50
R1 LL
Round 1: Loss vs Taylor Nifong (Chane, Bound by Shadow) - Expected: 50:50
Viserai, Rune Blood
40:60
R2 LL
Round 2: Loss vs Hemal Patel (Viserai, Rune Blood) - Expected: 39:61
Zen, Tamer of Purpose
40:60
R3 LL
Round 3: Win vs Dan Mui (Zen, Tamer of Purpose) - Expected: 42:58
Dash I/O
15:85
R4 LL
Round 4: Loss vs Norberto Hernandez (Dash I/O) - Expected: 17:83
Kayo, Underhanded Cheat
R5
R5 LL
Round 5: Win vs Eric Harris (Kayo, Underhanded Cheat) - Expected: Not enough data (1 matches)
Aurora, Shooting Star
50:50
R6 LL
Round 6: Win vs Martin Morford (Aurora, Shooting Star) - Expected: 50:50 (mirror match)
19th 2-4-0
67%
Meta
-0.6
Perf
2.8
Surp
0.9
Diff
Kano, Dracai of Aether
R1
R1 LL
Round 1: Loss vs Alan Rogers (Kano, Dracai of Aether) - Expected: Not enough data (9 matches)
Viserai, Rune Blood
!
40:60
R2 LL
Round 2: Win vs Sean Soderman (Viserai, Rune Blood) - Expected: 39:61, underdog victory
Prism, Sculptor of Arc Light
R3
R3 LL
Round 3: Win vs Tanner Hogan (Prism, Sculptor of Arc Light) - Expected: Not enough data (6 matches)
Chane, Bound by Shadow
50:50
R4 LL
Round 4: Loss vs Bird Cabrera (Chane, Bound by Shadow) - Expected: 50:50
Dash I/O
15:85
R5 LL
Round 5: Loss vs Norberto Hernandez (Dash I/O) - Expected: 17:83
Aurora, Shooting Star
50:50
R6 LL
Round 6: Loss vs Mario Regalado (Aurora, Shooting Star) - Expected: 50:50 (mirror match)

Legend

Win
Loss
Draw
Unknown Opponent
!
Minor Surprise (10-19%)
!!
Major Surprise (≥20%)

Performance Metrics

Meta

% of rounds where the historical win rate favored you (≥50%). Higher means you faced a softer field.

Perf

Actual wins minus expected wins based on matchup odds. Positive = outperformed; negative = underperformed.

Surp

Sum of |result − win probability| per round. Near 0 means results matched expectations; higher means consistently surprising outcomes in either direction.

Diff

Win points weighted by matchup difficulty and round number (−log₂(prob) × round/total). Rewards beating long-shot matchups in late rounds.