Levia

Levia

5 players • Match results by round

Tip: Click any player row to see detailed round-by-round calculations

5th 5-2-0
100%
Meta
+1.5
Perf
3.5
Surp
2.7
Diff
Prism, Advent of Thrones
R1
R1 Blitz
Round 1: Win vs Sarven Karagözoglu (Prism, Advent of Thrones) - Expected: Not enough data (2 matches)
Kayo
R2
R2 Blitz
Round 2: Loss vs Johannes Klaus (Kayo) - Expected: Not enough data (7 matches)
Terra
R3
R3 Blitz
Round 3: Win vs Florian Mai (Terra) - Expected: Not enough data (3 matches)
Data Doll MKII
R4
R4 Blitz
Round 4: Win vs Thomas Preyer (Data Doll MKII) - Expected: Not enough data (7 matches)
Prism, Advent of Thrones
R5
R5 Blitz
Round 5: Win vs Max Löhe (Prism, Advent of Thrones) - Expected: Not enough data (2 matches)
Arakni, Solitary Confinement
R6
R6 Blitz
Round 6: Win vs Robin Scornia (Arakni, Solitary Confinement) - Expected: Not enough data (7 matches)
Terra
R7
R7 Blitz
Round 7: Loss vs Lucas Macorano (Terra) - Expected: Not enough data (3 matches)
20th 3-3-0
100%
Meta
0.0
Perf
3.0
Surp
1.0
Diff
Data Doll MKII
R1
R1 Blitz
Round 1: Win vs Thomas Preyer (Data Doll MKII) - Expected: Not enough data (7 matches)
Azalea
R2
R2 Blitz
Round 2: Win vs Daniel Staubesandt (Azalea) - Expected: Not enough data (3 matches)
Blaze, Firemind
R3
R3 Blitz
Round 3: Win vs Viet Pham (Blaze, Firemind) - Expected: Not enough data (2 matches)
Arakni, Solitary Confinement
R4
R4 Blitz
Round 4: Loss vs Juan Victor Echeverria (Arakni, Solitary Confinement) - Expected: Not enough data (7 matches)
Kayo
R5
R5 Blitz
Round 5: Loss vs Johannes Klaus (Kayo) - Expected: Not enough data (7 matches)
Arakni, Solitary Confinement
R6
R6 Blitz
Round 6: Loss vs Markus Tusche (Arakni, Solitary Confinement) - Expected: Not enough data (7 matches)
23rd 3-3-0
100%
Meta
0.0
Perf
3.0
Surp
1.3
Diff
Kayo
R1
R1 Blitz
Round 1: Win vs Max Schmidt (Kayo) - Expected: Not enough data (7 matches)
Dromai
R2
R2 Blitz
Round 2: Win vs Leon Schüßler (Dromai) - Expected: Not enough data (3 matches)
Kayo, Berserker Runt
R3
R3 Blitz
Round 3: Loss vs Stefan Hofmüller (Kayo, Berserker Runt) - Expected: Not enough data (2 matches)
Puffin
R4
R4 Blitz
Round 4: Loss vs Jacqueline Holthausen (Puffin) - Expected: Not enough data (2 matches)
Dromai
R5
R5 Blitz
Round 5: Win vs Marc Bluhm (Dromai) - Expected: Not enough data (3 matches)
Blaze, Firemind
R6
R6 Blitz
Round 6: Loss vs Viet Pham (Blaze, Firemind) - Expected: Not enough data (2 matches)
33rd 2-4-0
100%
Meta
-1.0
Perf
3.0
Surp
1.0
Diff
Terra
R1
R1 Blitz
Round 1: Loss vs Philipp Steinfort (Terra) - Expected: Not enough data (3 matches)
Dromai
R2
R2 Blitz
Round 2: Win vs Christopher Richter (Dromai) - Expected: Not enough data (3 matches)
Data Doll MKII
R3
R3 Blitz
Round 3: Loss vs Thien Nguyen (Data Doll MKII) - Expected: Not enough data (7 matches)
Azalea
R4
R4 Blitz
Round 4: Win vs Daniel Staubesandt (Azalea) - Expected: Not enough data (3 matches)
Puffin
R5
R5 Blitz
Round 5: Loss vs Güntekin Koc (Puffin) - Expected: Not enough data (2 matches)
Aurora
R6
R6 Blitz
Round 6: Loss vs Tobias Göppert (Aurora) - Expected: Not enough data (5 matches)
dropped 1-2-0
100%
Meta
-0.5
Perf
1.5
Surp
0.3
Diff
Aurora
R1
R1 Blitz
Round 1: Win vs Peter Stürmer (Aurora) - Expected: Not enough data (5 matches)
Kayo, Berserker Runt
R2
R2 Blitz
Round 2: Loss vs Stefan Hofmüller (Kayo, Berserker Runt) - Expected: Not enough data (2 matches)
Dorinthea, Quicksilver Prodigy
R3
R3 Blitz
Round 3: Loss vs Jeremy Miller (Dorinthea, Quicksilver Prodigy) - Expected: Not enough data (1 matches)

Legend

Win
Loss
Draw
Unknown Opponent
!
Minor Surprise (10-19%)
!!
Major Surprise (≥20%)

Performance Metrics

Meta

% of rounds where the historical win rate favored you (≥50%). Higher means you faced a softer field.

Perf

Actual wins minus expected wins based on matchup odds. Positive = outperformed; negative = underperformed.

Surp

Sum of |result − win probability| per round. Near 0 means results matched expectations; higher means consistently surprising outcomes in either direction.

Diff

Win points weighted by matchup difficulty and round number (−log₂(prob) × round/total). Rewards beating long-shot matchups in late rounds.