Data Doll MKII

Data Doll MKII

2 players • Match results by round

Tip: Click any player row to see detailed round-by-round calculations

11th 4-2-0
100%
Meta
+1.0
Perf
3.0
Surp
2.3
Diff
Kayo, Berserker Runt
R1
R1 Blitz
Round 1: Loss vs Stefan Hofmüller (Kayo, Berserker Runt) - Expected: Not enough data (1 matches)
Scurv, Stowaway
R2
R2 Blitz
Round 2: Win vs Ilya Acik (Scurv, Stowaway) - Expected: Not enough data (1 matches)
Levia
R3
R3 Blitz
Round 3: Win vs Roger Braun (Levia) - Expected: Not enough data (7 matches)
Enigma, New Moon
R4
R4 Blitz
Round 4: Win vs Alexander Hempelmann (Enigma, New Moon) - Expected: Not enough data (2 matches)
Dorinthea, Quicksilver Prodigy
R5
R5 Blitz
Round 5: Win vs Jeremy Miller (Dorinthea, Quicksilver Prodigy) - Expected: Not enough data (2 matches)
Arakni, Solitary Confinement
R6
R6 Blitz
Round 6: Loss vs Juan Victor Echeverria (Arakni, Solitary Confinement) - Expected: Not enough data (4 matches)
17th 4-2-0
100%
Meta
+1.0
Perf
3.0
Surp
2.7
Diff
Levia
R1
R1 Blitz
Round 1: Loss vs Jan Höckendorff (Levia) - Expected: Not enough data (7 matches)
Valda Brightaxe
R2
R2 Blitz
Round 2: Win vs Richard Schröder (Valda Brightaxe) - Expected: Not enough data (1 matches)
Dromai
R3
R3 Blitz
Round 3: Win vs Leon Schüßler (Dromai) - Expected: Not enough data (4 matches)
Levia
R4
R4 Blitz
Round 4: Loss vs Kevin Zänker (Levia) - Expected: Not enough data (7 matches)
Aurora
R5
R5 Blitz
Round 5: Win vs Tobias Göppert (Aurora) - Expected: Not enough data (4 matches)
Aurora
R6
R6 Blitz
Round 6: Win vs Frank Pilchowski (Aurora) - Expected: Not enough data (4 matches)

Legend

Win
Loss
Draw
Unknown Opponent
!
Minor Surprise (10-19%)
!!
Major Surprise (≥20%)

Performance Metrics

Meta

% of rounds where the historical win rate favored you (≥50%). Higher means you faced a softer field.

Perf

Actual wins minus expected wins based on matchup odds. Positive = outperformed; negative = underperformed.

Surp

Sum of |result − win probability| per round. Near 0 means results matched expectations; higher means consistently surprising outcomes in either direction.

Diff

Win points weighted by matchup difficulty and round number (−log₂(prob) × round/total). Rewards beating long-shot matchups in late rounds.