Vynnset, Iron Maiden

Vynnset, Iron Maiden

3 players • Match results by round

Tip: Click any player row to see detailed round-by-round calculations

43rd 2-4-0
67%
Meta
-1.3
Perf
3.0
Surp
0.7
Diff
Gravy Bones, Shipwrecked Looter
30:70
R1 CC
Round 1: Loss vs Alberto Di Blasi (Gravy Bones, Shipwrecked Looter) - Expected: 32:68
Cindra, Dracai of Retribution
60:40
R2 CC
Round 2: Win vs Riccardo Di Cesare (Cindra, Dracai of Retribution) - Expected: 58:42
Cindra, Dracai of Retribution
60:40
R3 CC
Round 3: Win vs Manuel Ruocco (Cindra, Dracai of Retribution) - Expected: 58:42
Cindra, Dracai of Retribution
60:40
R10 CC
Round 10: Loss vs Andrea Mengucci (Cindra, Dracai of Retribution) - Expected: 58:42
Dash I/O
45:55
R11 CC
Round 11: Loss vs Davide Brigida (Dash I/O) - Expected: 44:56
Prism, Awakener of Sol
!!
80:20
R12 CC
Round 12: Loss vs Davide Ricci (Prism, Awakener of Sol) - Expected: 81:19, favorite upset
dropped 2-1-0
67%
Meta
+0.5
Perf
1.7
Surp
1.3
Diff
Cindra, Dracai of Retribution
60:40
R1 CC
Round 1: Win vs Andrea Mengucci (Cindra, Dracai of Retribution) - Expected: 58:42
Gravy Bones, Shipwrecked Looter
!
30:70
R2 CC
Round 2: Win vs Sebastiano Zagatti (Gravy Bones, Shipwrecked Looter) - Expected: 32:68, underdog victory
Cindra, Dracai of Retribution
60:40
R3 CC
Round 3: Loss vs Matteo Megera (Cindra, Dracai of Retribution) - Expected: 58:42
dropped 1-2-0
33%
Meta
-0.5
Perf
1.3
Surp
0.3
Diff
Cindra, Dracai of Retribution
60:40
R1 CC
Round 1: Win vs Leoluca Colletti (Cindra, Dracai of Retribution) - Expected: 58:42
Arakni, 5L!p3d 7hRu 7h3 cR4X
45:55
R2 CC
Round 2: Loss vs Alessandro Bracci (Arakni, 5L!p3d 7hRu 7h3 cR4X) - Expected: 44:56
Kassai of the Golden Sand
45:55
R3 CC
Round 3: Loss vs Lorenzo Brambilla Pisoni (Kassai of the Golden Sand) - Expected: 44:56

Legend

Win
Loss
Draw
Unknown Opponent
!
Minor Surprise (10-19%)
!!
Major Surprise (≥20%)

Performance Metrics

Meta

% of rounds where the historical win rate favored you (≥50%). Higher means you faced a softer field.

Perf

Actual wins minus expected wins based on matchup odds. Positive = outperformed; negative = underperformed.

Surp

Sum of |result − win probability| per round. Near 0 means results matched expectations; higher means consistently surprising outcomes in either direction.

Diff

Win points weighted by matchup difficulty and round number (−log₂(prob) × round/total). Rewards beating long-shot matchups in late rounds.