Prism, Awakener of Sol

Prism, Awakener of Sol

2 players • Match results by round

Tip: Click any player row to see detailed round-by-round calculations

48th 3-2-1
50%
Meta
+0.1
Perf
3.4
Surp
5.4
Diff
Gravy Bones, Shipwrecked Looter
65:35
R1 CC
Round 1: Win vs Mirko Macchia (Gravy Bones, Shipwrecked Looter) - Expected: 63:37
Jarl Vetreiði
70:30
R2 CC
Round 2: Draw vs Antonio Briola (Jarl Vetreiði) - Expected: 68:32
Cindra, Dracai of Retribution
45:55
R3 CC
Round 3: Win vs Alessandro Pistelli (Cindra, Dracai of Retribution) - Expected: 45:55
Verdance, Thorn of the Rose
!
60:40
R10 CC
Round 10: Loss vs Alessio Candido (Verdance, Thorn of the Rose) - Expected: 62:38, favorite upset
Florian, Rotwood Harbinger
35:65
R11 CC
Round 11: Loss vs Andrea Colombo (Florian, Rotwood Harbinger) - Expected: 35:65
Vynnset, Iron Maiden
!!
20:80
R12 CC
Round 12: Win vs Lorenzo Di Persio (Vynnset, Iron Maiden) - Expected: 20:80, underdog victory
55th 2-4-0
67%
Meta
-1.2
Perf
2.9
Surp
2.3
Diff
Verdance, Thorn of the Rose
!
60:40
R1 CC
Round 1: Loss vs Giulio Monaco (Verdance, Thorn of the Rose) - Expected: 62:38, favorite upset
Oscilio, Constella Intelligence
55:45
R2 CC
Round 2: Loss vs Matteo Lista (Oscilio, Constella Intelligence) - Expected: 53:47
Verdance, Thorn of the Rose
60:40
R3 CC
Round 3: Win vs Vincenzo Di Maio (Verdance, Thorn of the Rose) - Expected: 62:38
Cindra, Dracai of Retribution
45:55
R10 CC
Round 10: Loss vs filippo pirazzoli (Cindra, Dracai of Retribution) - Expected: 45:55
Cindra, Dracai of Retribution
45:55
R11 CC
Round 11: Loss vs Mario De Stefano (Cindra, Dracai of Retribution) - Expected: 45:55
R12
R12 CC
Round 12: Win vs None (Unknown)

Legend

Win
Loss
Draw
Unknown Opponent
!
Minor Surprise (10-19%)
!!
Major Surprise (≥20%)

Performance Metrics

Meta

% of rounds where the historical win rate favored you (≥50%). Higher means you faced a softer field.

Perf

Actual wins minus expected wins based on matchup odds. Positive = outperformed; negative = underperformed.

Surp

Sum of |result − win probability| per round. Near 0 means results matched expectations; higher means consistently surprising outcomes in either direction.

Diff

Win points weighted by matchup difficulty and round number (−log₂(prob) × round/total). Rewards beating long-shot matchups in late rounds.