Ira, Scarlet Revenger

Ira, Scarlet Revenger

2 players • Match results by round

Tip: Click any player row to see detailed round-by-round calculations

2nd 8-2-0
70%
Meta
+3.1
Perf
5.0
Surp
4.2
Diff
Enigma, Ledger of Ancestry
!
40:60
R1 CC
Round 1: Win vs Jammy Cheng (Enigma, Ledger of Ancestry) - Expected: 38:62, underdog victory
Aurora, Shooting Star
45:55
R2 CC
Round 2: Loss vs Pudding Tam (Aurora, Shooting Star) - Expected: 47:53
R3
R3 CC
Round 3: Win vs Jason Lo (Unknown)
R4
R4 CC
Round 4: Win vs Cheuk Lun Tsang (Unknown)
Dorinthea Ironsong
55:45
R5 CC
Round 5: Win vs Mok Marcus (Dorinthea Ironsong) - Expected: 55:45
R6
R6 CC
Round 6: Win vs Wayne Tsui (Unknown)
Dorinthea Ironsong
55:45
R7 CC
Round 7: Win vs Roderick So (Dorinthea Ironsong) - Expected: 55:45
R8
R8 CC
Round 8: Win vs Kelvin Law ()
Nuu, Alluring Desire
50:50
R9 CC
Round 9: Win vs Shing Tsang (Nuu, Alluring Desire) - Expected: 50:50
Aurora, Shooting Star
45:55
R10 CC
Round 10: Loss vs Pudding Tam (Aurora, Shooting Star) - Expected: 47:53
11th 5-2-0
57%
Meta
+1.6
Perf
3.6
Surp
2.8
Diff
Nuu, Alluring Desire
50:50
R1 CC
Round 1: Win vs Jack Tang (Nuu, Alluring Desire) - Expected: 50:50
Vynnset, Iron Maiden
60:40
R2 CC
Round 2: Win vs Wong Hennessy (Vynnset, Iron Maiden) - Expected: 58:42
R3
R3 CC
Round 3: Win vs Eugene C (Unknown)
Viserai, Rune Blood
40:60
R4 CC
Round 4: Win vs Joel Guzman (Viserai, Rune Blood) - Expected: 41:59
Aurora, Shooting Star
45:55
R5 CC
Round 5: Loss vs Pudding Tam (Aurora, Shooting Star) - Expected: 47:53
R6
R6 CC
Round 6: Loss vs Kelvin Law ()
Viserai, Rune Blood
40:60
R7 CC
Round 7: Win vs Evanking Chiu (Viserai, Rune Blood) - Expected: 41:59

Legend

Win
Loss
Draw
Unknown Opponent
!
Minor Surprise (10-19%)
!!
Major Surprise (≥20%)

Performance Metrics

Meta

% of rounds where the historical win rate favored you (≥50%). Higher means you faced a softer field.

Perf

Actual wins minus expected wins based on matchup odds. Positive = outperformed; negative = underperformed.

Surp

Sum of |result − win probability| per round. Near 0 means results matched expectations; higher means consistently surprising outcomes in either direction.

Diff

Win points weighted by matchup difficulty and round number (−log₂(prob) × round/total). Rewards beating long-shot matchups in late rounds.