Rhinar, Reckless Rampage

Rhinar, Reckless Rampage

2 players • Match results by round

Tip: Click any player row to see detailed round-by-round calculations

27th 4-3-0
57%
Meta
+1.1
Perf
3.0
Surp
2.3
Diff
Azalea, Ace in the Hole
25:75
R1 CC
Round 1: Loss vs Andrew Klein (Azalea, Ace in the Hole) - Expected: 27:73
Oscilio, Constella Intelligence
R2
R2 CC
Round 2: Win vs Gavin Siegrist (Oscilio, Constella Intelligence) - Expected: Not enough data (2 matches)
R3
R3 CC
Round 3: Win vs Alberto Reyes (Unknown)
Victor Goldmane, High and Mighty
R4
R4 CC
Round 4: Win vs Michael Richards (Victor Goldmane, High and Mighty) - Expected: Not enough data (6 matches)
Dorinthea Ironsong
R5
R5 CC
Round 5: Loss vs Gabriel Arnell (Dorinthea Ironsong) - Expected: Not enough data (2 matches)
Enigma, Ledger of Ancestry
45:55
R6 CC
Round 6: Win vs Walker Roberts (Enigma, Ledger of Ancestry) - Expected: 44:56
Aurora, Shooting Star
20:80
R7 CC
Round 7: Loss vs Jesus Montijo (Aurora, Shooting Star) - Expected: 20:80
42nd 3-4-0
71%
Meta
-0.4
Perf
3.5
Surp
2.1
Diff
Oscilio, Constella Intelligence
R1
R1 CC
Round 1: Win vs Francisco Zuniga (Oscilio, Constella Intelligence) - Expected: Not enough data (2 matches)
Zen, Tamer of Purpose
50:50
R2 CC
Round 2: Loss vs Jacob Lowrey (Zen, Tamer of Purpose) - Expected: 50:50
Enigma, Ledger of Ancestry
45:55
R3 CC
Round 3: Loss vs Simon Murphy (Enigma, Ledger of Ancestry) - Expected: 44:56
Teklovossen, Esteemed Magnate
R4
R4 CC
Round 4: Loss vs Dave Cordeiro (Teklovossen, Esteemed Magnate) - Expected: Not enough data (2 matches)
Zen, Tamer of Purpose
50:50
R5 CC
Round 5: Loss vs Andrew Singleton (Zen, Tamer of Purpose) - Expected: 50:50
Dash I/O
45:55
R6 CC
Round 6: Win vs John Booher (Dash I/O) - Expected: 45:55
R7
R7 CC
Round 7: Win vs Tim Lee (Unknown)

Legend

Win
Loss
Draw
Unknown Opponent
!
Minor Surprise (10-19%)
!!
Major Surprise (≥20%)

Performance Metrics

Meta

% of rounds where the historical win rate favored you (≥50%). Higher means you faced a softer field.

Perf

Actual wins minus expected wins based on matchup odds. Positive = outperformed; negative = underperformed.

Surp

Sum of |result − win probability| per round. Near 0 means results matched expectations; higher means consistently surprising outcomes in either direction.

Diff

Win points weighted by matchup difficulty and round number (−log₂(prob) × round/total). Rewards beating long-shot matchups in late rounds.